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strict\"\n\n//High level idea:\n// 1. Use Clarkson's incremental construction to find convex hull\n// 2. Point location in triangulation by jump and walk\n\nmodule.exports = incrementalConvexHull\n\nvar orient = require(\"robust-orientation\")\nvar compareCell = require(\"simplicial-complex\").compareCells\n\nfunction compareInt(a, b) {\n return a - b\n}\n\nfunction Simplex(vertices, adjacent, boundary) {\n this.vertices = vertices\n this.adjacent = adjacent\n this.boundary = boundary\n this.lastVisited = -1\n}\n\nSimplex.prototype.flip = function() {\n var t = this.vertices[0]\n this.vertices[0] = this.vertices[1]\n this.vertices[1] = t\n var u = this.adjacent[0]\n this.adjacent[0] = this.adjacent[1]\n this.adjacent[1] = u\n}\n\nfunction GlueFacet(vertices, cell, index) {\n this.vertices = vertices\n this.cell = cell\n this.index = index\n}\n\nfunction compareGlue(a, b) {\n return compareCell(a.vertices, b.vertices)\n}\n\nfunction bakeOrient(d) {\n var code = [\"function orient(){var tuple=this.tuple;return test(\"]\n for(var i=0; i<=d; ++i) {\n if(i > 0) {\n code.push(\",\")\n }\n code.push(\"tuple[\", i, \"]\")\n }\n code.push(\")}return orient\")\n var proc = new Function(\"test\", code.join(\"\"))\n var test = orient[d+1]\n if(!test) {\n test = orient\n }\n return proc(test)\n}\n\nvar BAKED = []\n\nfunction Triangulation(dimension, vertices, simplices) {\n this.dimension = dimension\n this.vertices = vertices\n this.simplices = simplices\n this.interior = simplices.filter(function(c) {\n return !c.boundary\n })\n\n this.tuple = new Array(dimension+1)\n for(var i=0; i<=dimension; ++i) {\n this.tuple[i] = this.vertices[i]\n }\n\n var o = BAKED[dimension]\n if(!o) {\n o = BAKED[dimension] = bakeOrient(dimension)\n }\n this.orient = o\n}\n\nvar proto = Triangulation.prototype\n\n//Degenerate situation where we are on boundary, but coplanar to face\nproto.handleBoundaryDegeneracy = function(cell, point) {\n var d = this.dimension\n var n = this.vertices.length - 1\n var tuple = this.tuple\n var verts = this.vertices\n\n //Dumb solution: Just do dfs from boundary cell until we find any peak, or terminate\n var toVisit = [ cell ]\n cell.lastVisited = -n\n while(toVisit.length > 0) {\n cell = toVisit.pop()\n var cellVerts = cell.vertices\n var cellAdj = cell.adjacent\n for(var i=0; i<=d; ++i) {\n var neighbor = cellAdj[i]\n if(!neighbor.boundary || neighbor.lastVisited <= -n) {\n continue\n }\n var nv = neighbor.vertices\n for(var j=0; j<=d; ++j) {\n var vv = nv[j]\n if(vv < 0) {\n tuple[j] = point\n } else {\n tuple[j] = verts[vv]\n }\n }\n var o = this.orient()\n if(o > 0) {\n return neighbor\n }\n neighbor.lastVisited = -n\n if(o === 0) {\n toVisit.push(neighbor)\n }\n }\n }\n return null\n}\n\nproto.walk = function(point, random) {\n //Alias local properties\n var n = this.vertices.length - 1\n var d = this.dimension\n var verts = this.vertices\n var tuple = this.tuple\n\n //Compute initial jump cell\n var initIndex = random ? (this.interior.length * Math.random())|0 : (this.interior.length-1)\n var cell = this.interior[ initIndex ]\n\n //Start walking\nouterLoop:\n while(!cell.boundary) {\n var cellVerts = cell.vertices\n var cellAdj = cell.adjacent\n\n for(var i=0; i<=d; ++i) {\n tuple[i] = verts[cellVerts[i]]\n }\n cell.lastVisited = n\n\n //Find farthest adjacent cell\n for(var i=0; i<=d; ++i) {\n var neighbor = cellAdj[i]\n if(neighbor.lastVisited >= n) {\n continue\n }\n var prev = tuple[i]\n tuple[i] = point\n var o = this.orient()\n tuple[i] = prev\n if(o < 0) {\n cell = neighbor\n continue outerLoop\n } else {\n if(!neighbor.boundary) {\n neighbor.lastVisited = n\n } else {\n neighbor.lastVisited = -n\n }\n }\n }\n return\n }\n\n return cell\n}\n\nproto.addPeaks = function(point, cell) {\n var n = this.vertices.length - 1\n var d = this.dimension\n var verts = this.vertices\n var tuple = this.tuple\n var interior = this.interior\n var simplices = this.simplices\n\n //Walking finished at boundary, time to add peaks\n var tovisit = [ cell ]\n\n //Stretch initial boundary cell into a peak\n cell.lastVisited = n\n cell.vertices[cell.vertices.indexOf(-1)] = n\n cell.boundary = false\n interior.push(cell)\n\n //Record a list of all new boundaries created by added peaks so we can glue them together when we are all done\n var glueFacets = []\n\n //Do a traversal of the boundary walking outward from starting peak\n while(tovisit.length > 0) {\n //Pop off peak and walk over adjacent cells\n var cell = tovisit.pop()\n var cellVerts = cell.vertices\n var cellAdj = cell.adjacent\n var indexOfN = cellVerts.indexOf(n)\n if(indexOfN < 0) {\n continue\n }\n\n for(var i=0; i<=d; ++i) {\n if(i === indexOfN) {\n continue\n }\n\n //For each boundary neighbor of the cell\n var neighbor = cellAdj[i]\n if(!neighbor.boundary || neighbor.lastVisited >= n) {\n continue\n }\n\n var nv = neighbor.vertices\n\n //Test if neighbor is a peak\n if(neighbor.lastVisited !== -n) { \n //Compute orientation of p relative to each boundary peak\n var indexOfNeg1 = 0\n for(var j=0; j<=d; ++j) {\n if(nv[j] < 0) {\n indexOfNeg1 = j\n tuple[j] = point\n } else {\n tuple[j] = verts[nv[j]]\n }\n }\n var o = this.orient()\n\n //Test if neighbor cell is also a peak\n if(o > 0) {\n nv[indexOfNeg1] = n\n neighbor.boundary = false\n interior.push(neighbor)\n tovisit.push(neighbor)\n neighbor.lastVisited = n\n continue\n } else {\n neighbor.lastVisited = -n\n }\n }\n\n var na = neighbor.adjacent\n\n //Otherwise, replace neighbor with new face\n var vverts = cellVerts.slice()\n var vadj = cellAdj.slice()\n var ncell = new Simplex(vverts, vadj, true)\n simplices.push(ncell)\n\n //Connect to neighbor\n var opposite = na.indexOf(cell)\n if(opposite < 0) {\n continue\n }\n na[opposite] = ncell\n vadj[indexOfN] = neighbor\n\n //Connect to cell\n vverts[i] = -1\n vadj[i] = cell\n cellAdj[i] = ncell\n\n //Flip facet\n ncell.flip()\n\n //Add to glue list\n for(var j=0; j<=d; ++j) {\n var uu = vverts[j]\n if(uu < 0 || uu === n) {\n continue\n }\n var nface = new Array(d-1)\n var nptr = 0\n for(var k=0; k<=d; ++k) {\n var vv = vverts[k]\n if(vv < 0 || k === j) {\n continue\n }\n nface[nptr++] = vv\n }\n glueFacets.push(new GlueFacet(nface, ncell, j))\n }\n }\n }\n\n //Glue boundary facets together\n glueFacets.sort(compareGlue)\n\n for(var i=0; i+1= 0) {\n bcell[ptr++] = cv[j]\n } else {\n parity = j&1\n }\n }\n if(parity === (d&1)) {\n var t = bcell[0]\n bcell[0] = bcell[1]\n bcell[1] = t\n }\n boundary.push(bcell)\n }\n }\n return boundary\n}\n\nfunction incrementalConvexHull(points, randomSearch) {\n var n = points.length\n if(n === 0) {\n throw new Error(\"Must have at least d+1 points\")\n }\n var d = points[0].length\n if(n <= d) {\n throw new Error(\"Must input at least d+1 points\")\n }\n\n //FIXME: This could be degenerate, but need to select d+1 non-coplanar points to bootstrap process\n var initialSimplex = points.slice(0, d+1)\n\n //Make sure initial simplex is positively oriented\n var o = orient.apply(void 0, initialSimplex)\n if(o === 0) {\n throw new Error(\"Input not in general position\")\n }\n var initialCoords = new Array(d+1)\n for(var i=0; i<=d; ++i) {\n initialCoords[i] = i\n }\n if(o < 0) {\n initialCoords[0] = 1\n initialCoords[1] = 0\n }\n\n //Create initial topological index, glue pointers together (kind of messy)\n var initialCell = new Simplex(initialCoords, new Array(d+1), false)\n var boundary = initialCell.adjacent\n var list = new Array(d+2)\n for(var i=0; i<=d; ++i) {\n var verts = initialCoords.slice()\n for(var j=0; j<=d; ++j) {\n if(j === i) {\n verts[j] = -1\n }\n }\n var t = verts[0]\n verts[0] = verts[1]\n verts[1] = t\n var cell = new Simplex(verts, new Array(d+1), true)\n boundary[i] = cell\n list[i] = cell\n }\n list[d+1] = initialCell\n for(var i=0; i<=d; ++i) {\n var verts = boundary[i].vertices\n var adj = boundary[i].adjacent\n for(var j=0; j<=d; ++j) {\n var v = verts[j]\n if(v < 0) {\n adj[j] = initialCell\n continue\n }\n for(var k=0; k<=d; ++k) {\n if(boundary[k].vertices.indexOf(v) < 0) {\n adj[j] = boundary[k]\n }\n }\n }\n }\n\n //Initialize triangles\n var triangles = new Triangulation(d, initialSimplex, list)\n\n //Insert remaining points\n var useRandom = !!randomSearch\n for(var i=d+1; i= 0) {\n if (insertPath[level].children.length > this._maxEntries) {\n this._split(insertPath, level);\n level--;\n } else break;\n }\n\n // adjust bboxes along the insertion path\n this._adjustParentBBoxes(bbox, insertPath, level);\n },\n\n // split overflowed node into two\n _split: function (insertPath, level) {\n\n var node = insertPath[level],\n M = node.children.length,\n m = this._minEntries;\n\n this._chooseSplitAxis(node, m, M);\n\n var splitIndex = this._chooseSplitIndex(node, m, M);\n\n var newNode = createNode(node.children.splice(splitIndex, node.children.length - splitIndex));\n newNode.height = node.height;\n newNode.leaf = node.leaf;\n\n calcBBox(node, this.toBBox);\n calcBBox(newNode, this.toBBox);\n\n if (level) insertPath[level - 1].children.push(newNode);\n else this._splitRoot(node, newNode);\n },\n\n _splitRoot: function (node, newNode) {\n // split root node\n this.data = createNode([node, newNode]);\n this.data.height = node.height + 1;\n this.data.leaf = false;\n calcBBox(this.data, this.toBBox);\n },\n\n _chooseSplitIndex: function (node, m, M) {\n\n var i, bbox1, bbox2, overlap, area, minOverlap, minArea, index;\n\n minOverlap = minArea = Infinity;\n\n for (i = m; i <= M - m; i++) {\n bbox1 = distBBox(node, 0, i, this.toBBox);\n bbox2 = distBBox(node, i, M, this.toBBox);\n\n overlap = intersectionArea(bbox1, bbox2);\n area = bboxArea(bbox1) + bboxArea(bbox2);\n\n // choose distribution with minimum overlap\n if (overlap < minOverlap) {\n minOverlap = overlap;\n index = i;\n\n minArea = area < minArea ? area : minArea;\n\n } else if (overlap === minOverlap) {\n // otherwise choose distribution with minimum area\n if (area < minArea) {\n minArea = area;\n index = i;\n }\n }\n }\n\n return index;\n },\n\n // sorts node children by the best axis for split\n _chooseSplitAxis: function (node, m, M) {\n\n var compareMinX = node.leaf ? this.compareMinX : compareNodeMinX,\n compareMinY = node.leaf ? this.compareMinY : compareNodeMinY,\n xMargin = this._allDistMargin(node, m, M, compareMinX),\n yMargin = this._allDistMargin(node, m, M, compareMinY);\n\n // if total distributions margin value is minimal for x, sort by minX,\n // otherwise it's already sorted by minY\n if (xMargin < yMargin) node.children.sort(compareMinX);\n },\n\n // total margin of all possible split distributions where each node is at least m full\n _allDistMargin: function (node, m, M, compare) {\n\n node.children.sort(compare);\n\n var toBBox = this.toBBox,\n leftBBox = distBBox(node, 0, m, toBBox),\n rightBBox = distBBox(node, M - m, M, toBBox),\n margin = bboxMargin(leftBBox) + bboxMargin(rightBBox),\n i, child;\n\n for (i = m; i < M - m; i++) {\n child = node.children[i];\n extend(leftBBox, node.leaf ? toBBox(child) : child);\n margin += bboxMargin(leftBBox);\n }\n\n for (i = M - m - 1; i >= m; i--) {\n child = node.children[i];\n extend(rightBBox, node.leaf ? toBBox(child) : child);\n margin += bboxMargin(rightBBox);\n }\n\n return margin;\n },\n\n _adjustParentBBoxes: function (bbox, path, level) {\n // adjust bboxes along the given tree path\n for (var i = level; i >= 0; i--) {\n extend(path[i], bbox);\n }\n },\n\n _condense: function (path) {\n // go through the path, removing empty nodes and updating bboxes\n for (var i = path.length - 1, siblings; i >= 0; i--) {\n if (path[i].children.length === 0) {\n if (i > 0) {\n siblings = path[i - 1].children;\n siblings.splice(siblings.indexOf(path[i]), 1);\n\n } else this.clear();\n\n } else calcBBox(path[i], this.toBBox);\n }\n },\n\n _initFormat: function (format) {\n // data format (minX, minY, maxX, maxY accessors)\n\n // uses eval-type function compilation instead of just accepting a toBBox function\n // because the algorithms are very sensitive to sorting functions performance,\n // so they should be dead simple and without inner calls\n\n var compareArr = ['return a', ' - b', ';'];\n\n this.compareMinX = new Function('a', 'b', compareArr.join(format[0]));\n this.compareMinY = new Function('a', 'b', compareArr.join(format[1]));\n\n this.toBBox = new Function('a',\n 'return {minX: a' + format[0] +\n ', minY: a' + format[1] +\n ', maxX: a' + format[2] +\n ', maxY: a' + format[3] + '};');\n }\n};\n\nfunction findItem(item, items, equalsFn) {\n if (!equalsFn) return items.indexOf(item);\n\n for (var i = 0; i < items.length; i++) {\n if (equalsFn(item, items[i])) return i;\n }\n return -1;\n}\n\n// calculate node's bbox from bboxes of its children\nfunction calcBBox(node, toBBox) {\n distBBox(node, 0, node.children.length, toBBox, node);\n}\n\n// min bounding rectangle of node children from k to p-1\nfunction distBBox(node, k, p, toBBox, destNode) {\n if (!destNode) destNode = createNode(null);\n destNode.minX = Infinity;\n destNode.minY = Infinity;\n destNode.maxX = -Infinity;\n destNode.maxY = -Infinity;\n\n for (var i = k, child; i < p; i++) {\n child = node.children[i];\n extend(destNode, node.leaf ? toBBox(child) : child);\n }\n\n return destNode;\n}\n\nfunction extend(a, b) {\n a.minX = Math.min(a.minX, b.minX);\n a.minY = Math.min(a.minY, b.minY);\n a.maxX = Math.max(a.maxX, b.maxX);\n a.maxY = Math.max(a.maxY, b.maxY);\n return a;\n}\n\nfunction compareNodeMinX(a, b) { return a.minX - b.minX; }\nfunction compareNodeMinY(a, b) { return a.minY - b.minY; }\n\nfunction bboxArea(a) { return (a.maxX - a.minX) * (a.maxY - a.minY); }\nfunction bboxMargin(a) { return (a.maxX - a.minX) + (a.maxY - a.minY); }\n\nfunction enlargedArea(a, b) {\n return (Math.max(b.maxX, a.maxX) - Math.min(b.minX, a.minX)) *\n (Math.max(b.maxY, a.maxY) - Math.min(b.minY, a.minY));\n}\n\nfunction intersectionArea(a, b) {\n var minX = Math.max(a.minX, b.minX),\n minY = Math.max(a.minY, b.minY),\n maxX = Math.min(a.maxX, b.maxX),\n maxY = Math.min(a.maxY, b.maxY);\n\n return Math.max(0, maxX - minX) *\n Math.max(0, maxY - minY);\n}\n\nfunction contains(a, b) {\n return a.minX <= b.minX &&\n a.minY <= b.minY &&\n b.maxX <= a.maxX &&\n b.maxY <= a.maxY;\n}\n\nfunction intersects(a, b) {\n return b.minX <= a.maxX &&\n b.minY <= a.maxY &&\n b.maxX >= a.minX &&\n b.maxY >= a.minY;\n}\n\nfunction createNode(children) {\n return {\n children: children,\n height: 1,\n leaf: true,\n minX: Infinity,\n minY: Infinity,\n maxX: -Infinity,\n maxY: -Infinity\n };\n}\n\n// sort an array so that items come in groups of n unsorted items, with groups sorted between each other;\n// combines selection algorithm with binary divide & conquer approach\n\nfunction multiSelect(arr, left, right, n, compare) {\n var stack = [left, right],\n mid;\n\n while (stack.length) {\n right = stack.pop();\n left = stack.pop();\n\n if (right - left <= n) continue;\n\n mid = left + Math.ceil((right - left) / n / 2) * n;\n quickselect(arr, mid, left, right, compare);\n\n stack.push(left, mid, mid, right);\n }\n}\n","\"use strict\"\n\nvar twoProduct = require(\"two-product\")\nvar twoSum = require(\"two-sum\")\n\nmodule.exports = scaleLinearExpansion\n\nfunction scaleLinearExpansion(e, scale) {\n var n = e.length\n if(n === 1) {\n var ts = twoProduct(e[0], scale)\n if(ts[0]) {\n return ts\n }\n return [ ts[1] ]\n }\n var g = new Array(2 * n)\n var q = [0.1, 0.1]\n var t = [0.1, 0.1]\n var count = 0\n twoProduct(e[0], scale, q)\n if(q[0]) {\n g[count++] = q[0]\n }\n for(var i=1; i points[hi][0]) {\n hi = i\n }\n }\n if(lo < hi) {\n return [[lo], [hi]]\n } else if(lo > hi) {\n return [[hi], [lo]]\n } else {\n return [[lo]]\n }\n}","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('transition',[_c('i',{directives:[{name:\"show\",rawName:\"v-show\",value:(_vm.show),expression:\"show\"}],staticClass:\"fa fa-close fa-lg clear-button\",style:({right: _vm.right}),attrs:{\"tabindex\":\"0\",\"role\":\"button\",\"aria-label\":\"clear\"},on:{\"click\":function($event){$event.stopPropagation();return _vm.$emit('click')}}})])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./InputClearButton.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./InputClearButton.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./InputClearButton.vue?vue&type=template&id=451fb25d&scoped=true&lang=html&\"\nimport script from \"./InputClearButton.vue?vue&type=script&lang=js&\"\nexport * from \"./InputClearButton.vue?vue&type=script&lang=js&\"\nimport style0 from \"./InputClearButton.vue?vue&type=style&index=0&id=451fb25d&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"451fb25d\",\n null\n \n)\n\nexport default component.exports","\"use strict\"; \"use restrict\";\n\nvar bits = require(\"bit-twiddle\")\n , UnionFind = require(\"union-find\")\n\n//Returns the dimension of a cell complex\nfunction dimension(cells) {\n var d = 0\n , max = Math.max\n for(var i=0, il=cells.length; i> 1\n , s = compareCells(cells[mid], c)\n if(s <= 0) {\n if(s === 0) {\n r = mid\n }\n lo = mid + 1\n } else if(s > 0) {\n hi = mid - 1\n }\n }\n return r\n}\nexports.findCell = findCell;\n\n//Builds an index for an n-cell. This is more general than dual, but less efficient\nfunction incidence(from_cells, to_cells) {\n var index = new Array(from_cells.length)\n for(var i=0, il=index.length; i= from_cells.length || compareCells(from_cells[idx], b) !== 0) {\n break\n }\n }\n }\n }\n return index\n}\nexports.incidence = incidence\n\n//Computes the dual of the mesh. This is basically an optimized version of buildIndex for the situation where from_cells is just the list of vertices\nfunction dual(cells, vertex_count) {\n if(!vertex_count) {\n return incidence(unique(skeleton(cells, 0)), cells, 0)\n }\n var res = new Array(vertex_count)\n for(var i=0; i>> k) & 1) {\n b.push(c[k])\n }\n }\n result.push(b)\n }\n }\n return normalize(result)\n}\nexports.explode = explode\n\n//Enumerates all of the n-cells of a cell complex\nfunction skeleton(cells, n) {\n if(n < 0) {\n return []\n }\n var result = []\n , k0 = (1<<(n+1))-1\n for(var i=0; iiXmap Services GmbH & Co. KG`\r\n\r\nexport const makeVectorLayer = ({id, name = 'Unnamed data layer', features, style}) => {\r\n const layer = new VectorLayer({\r\n source: new VectorSource({\r\n attributions: [defaultAttribution],\r\n features\r\n }),\r\n style\r\n })\r\n layer.set('id', id)\r\n layer.set('name', name)\r\n return layer\r\n}\r\n\r\nexport const makePolygonClusterLayer = ({id, name = 'Unnamed data layer', source, style, distance}) => {\r\n const layer = new VectorLayer({\r\n source: new Cluster({\r\n attributions: [defaultAttribution],\r\n distance,\r\n source,\r\n geometryFunction: feature => {\r\n if (feature.getGeometry().getType() === 'MultiPolygon') {\r\n return new Point(getCenter(feature.getGeometry().getInteriorPoints().getExtent()))\r\n } else {\r\n return feature.getGeometry().getInteriorPoint()\r\n }\r\n }\r\n }),\r\n style\r\n })\r\n layer.set('id', id)\r\n layer.set('name', name)\r\n return layer\r\n}\r\n\r\nexport function makeWFSLayer ({url, typeNames, style}) {\r\n return new VectorLayer({\r\n // source: new ol.source.Cluster({\r\n source: new VectorSource({\r\n attributions: [defaultAttribution],\r\n format: new GeoJSON(),\r\n url: function (extent) {\r\n return `${url}?service=WFS&version=2.0.0&request=GetFeature&typeNames=${typeNames}&outputFormat=application/json&srsname=EPSG:3857&bbox=${extent.join(',')},EPSG:3857`\r\n },\r\n strategy: bbox\r\n }),\r\n style\r\n })\r\n}\r\n\r\nexport function makeWMSLayer ({url, layers}) {\r\n return new TileLayer({\r\n source: new TileWMSSource({\r\n attributions: [defaultAttribution],\r\n url,\r\n params: {\r\n LAYERS: layers\r\n }\r\n })\r\n })\r\n}\r\n\r\nexport function findLayerById (map, id) {\r\n const queue = [...map.getLayers().getArray()]\r\n\r\n while (queue.length) {\r\n const layer = queue.shift()\r\n if (layer.getLayers instanceof Function) {\r\n queue.unshift(...layer.getLayers().getArray())\r\n } else if (layer.get('id') === id) {\r\n return layer\r\n }\r\n }\r\n\r\n return null\r\n}\r\n","import makeResourceMixin from 'src/vue/mixins/make-resource-mixin'\r\nconst resources = {\r\n SR_Common: 'Common.SR_Common'\r\n}\r\n\r\nfunction format (str, arr) {\r\n return str\r\n ? str.toString().replace(/\\{([0-9]+)\\}/g, (match, index) => {\r\n return arr[index]\r\n })\r\n : `format string missing, values: ${arr}`\r\n}\r\n\r\nfunction combine (f, messages) {\r\n f.messages = messages\r\n return f\r\n}\r\n\r\nexport default {\r\n mixins: [makeResourceMixin(resources)],\r\n methods: {\r\n minLength (value) {\r\n return combine(\r\n x => x.length >= value,\r\n {\r\n error: format(this.SR_Common.RuleMinLengthError, [value]),\r\n description: format(this.SR_Common.RuleMinLengthDescription, [value])\r\n }\r\n )\r\n },\r\n maxLength (value) {\r\n return combine(\r\n x => x.length <= value,\r\n {\r\n error: format(this.SR_Common.RuleMaxLengthError, [value]),\r\n description: format(this.SR_Common.RuleMaxLengthDescription, [value])\r\n }\r\n )\r\n },\r\n betweenLength (min, max) {\r\n return combine(\r\n x => x.length <= max && x.length <= min,\r\n {\r\n error: format(this.SR_Common.RuleBetweenLengthError, [min, max]),\r\n description: format(this.SR_Common.RuleBetweenLengthDescription, [min, max])\r\n }\r\n )\r\n },\r\n min (value) {\r\n return combine(\r\n x => value === null || value === undefined || x >= value,\r\n {\r\n error: format(this.SR_Common.RuleMinError, [value]),\r\n description: format(this.SR_Common.RuleMinDescription, [value])\r\n }\r\n )\r\n },\r\n max (value) {\r\n return combine(\r\n x => value === null || value === undefined || x <= value,\r\n {\r\n error: format(this.SR_Common.RuleMaxError, [value]),\r\n description: format(this.SR_Common.RuleMaxDescription, [value])\r\n }\r\n )\r\n },\r\n between (min, max) {\r\n return combine(\r\n x => (max === null || max === undefined || x <= max) && (min === null || min === undefined || x >= min),\r\n {\r\n error: format(this.SR_Common.RuleBetweenError, [min, max]),\r\n description: format(this.SR_Common.RuleBetweenDescription, [min, max])\r\n }\r\n )\r\n }\r\n }\r\n}\r\n","import AbstractOptionList from './AbstractOptionList'\r\nimport BsCheckbox from './BsCheckbox'\r\n\r\nexport default {\r\n functional: true,\r\n render (h, {data, children}) {\r\n return h(AbstractOptionList, {...data, props: {...data.props, component: BsCheckbox}}, children)\r\n }\r\n}\r\n","import mod from \"-!../../../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./FrsRouterBackLink.vue?vue&type=style&index=0&id=163f774e&lang=scss&scoped=true&\"; export default mod; export * from \"-!../../../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./FrsRouterBackLink.vue?vue&type=style&index=0&id=163f774e&lang=scss&scoped=true&\"","import mod from \"-!../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./NumericInput.vue?vue&type=style&index=0&id=505bcb48&lang=scss&scoped=true&\"; export default mod; export * from \"-!../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./NumericInput.vue?vue&type=style&index=0&id=505bcb48&lang=scss&scoped=true&\"","(function (global, factory) {\n\ttypeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n\ttypeof define === 'function' && define.amd ? define(factory) :\n\t(global.quickselect = factory());\n}(this, (function () { 'use strict';\n\nfunction quickselect(arr, k, left, right, compare) {\n quickselectStep(arr, k, left || 0, right || (arr.length - 1), compare || defaultCompare);\n}\n\nfunction quickselectStep(arr, k, left, right, compare) {\n\n while (right > left) {\n if (right - left > 600) {\n var n = right - left + 1;\n var m = k - left + 1;\n var z = Math.log(n);\n var s = 0.5 * Math.exp(2 * z / 3);\n var sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);\n var newLeft = Math.max(left, Math.floor(k - m * s / n + sd));\n var newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));\n quickselectStep(arr, k, newLeft, newRight, compare);\n }\n\n var t = arr[k];\n var i = left;\n var j = right;\n\n swap(arr, left, k);\n if (compare(arr[right], t) > 0) swap(arr, left, right);\n\n while (i < j) {\n swap(arr, i, j);\n i++;\n j--;\n while (compare(arr[i], t) < 0) i++;\n while (compare(arr[j], t) > 0) j--;\n }\n\n if (compare(arr[left], t) === 0) swap(arr, left, j);\n else {\n j++;\n swap(arr, j, right);\n }\n\n if (j <= k) left = j + 1;\n if (k <= j) right = j - 1;\n }\n}\n\nfunction swap(arr, i, j) {\n var tmp = arr[i];\n arr[i] = arr[j];\n arr[j] = tmp;\n}\n\nfunction defaultCompare(a, b) {\n return a < b ? -1 : a > b ? 1 : 0;\n}\n\nreturn quickselect;\n\n})));\n","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{staticClass:\"back-link\"},[_c('a',{attrs:{\"href\":\"#\"},on:{\"click\":function($event){$event.preventDefault();return _vm.goBackToTarget($event)}}},[_vm._t(\"text\",[_c('IxRes',[_vm._v(\"frs.common.back\")])])],2)])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./FrsRouterBackLink.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./FrsRouterBackLink.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./FrsRouterBackLink.vue?vue&type=template&id=163f774e&scoped=true&lang=html&\"\nimport script from \"./FrsRouterBackLink.vue?vue&type=script&lang=js&\"\nexport * from \"./FrsRouterBackLink.vue?vue&type=script&lang=js&\"\nimport style0 from \"./FrsRouterBackLink.vue?vue&type=style&index=0&id=163f774e&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"163f774e\",\n null\n \n)\n\nexport default component.exports","import mod from \"-!../../../../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ContentWrapper.vue?vue&type=style&index=0&id=20ba1fee&lang=scss&scoped=true&\"; export default mod; export * from \"-!../../../../../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../../../../../node_modules/sass-loader/lib/loader.js??ref--8-oneOf-1-3!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ContentWrapper.vue?vue&type=style&index=0&id=20ba1fee&lang=scss&scoped=true&\"","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{staticClass:\"content-wrapper\"},[_c('div',{staticClass:\"header-container\"},[_vm._t(\"header\")],2),_c('div',{staticClass:\"title-container\"},[_c('h4',[_vm._t(\"title\")],2),_c('span',[_vm._t(\"description\")],2)]),_c('div',{staticClass:\"content-container\"},[_vm._t(\"default\")],2),_c('div',{staticClass:\"footer-container\"},[_vm._t(\"footer\")],2)])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ContentWrapper.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ContentWrapper.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./ContentWrapper.vue?vue&type=template&id=20ba1fee&scoped=true&\"\nimport script from \"./ContentWrapper.vue?vue&type=script&lang=js&\"\nexport * from \"./ContentWrapper.vue?vue&type=script&lang=js&\"\nimport style0 from \"./ContentWrapper.vue?vue&type=style&index=0&id=20ba1fee&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"20ba1fee\",\n null\n \n)\n\nexport default component.exports","/**\n * GeoJSON BBox\n *\n * @private\n * @typedef {[number, number, number, number]} BBox\n */\n\n/**\n * GeoJSON Id\n *\n * @private\n * @typedef {(number|string)} Id\n */\n\n/**\n * GeoJSON FeatureCollection\n *\n * @private\n * @typedef {Object} FeatureCollection\n * @property {string} type\n * @property {?Id} id\n * @property {?BBox} bbox\n * @property {Feature[]} features\n */\n\n/**\n * GeoJSON Feature\n *\n * @private\n * @typedef {Object} Feature\n * @property {string} type\n * @property {?Id} id\n * @property {?BBox} bbox\n * @property {*} properties\n * @property {Geometry} geometry\n */\n\n/**\n * GeoJSON Geometry\n *\n * @private\n * @typedef {Object} Geometry\n * @property {string} type\n * @property {any[]} coordinates\n */\n\n/**\n * Callback for coordEach\n *\n * @callback coordEachCallback\n * @param {Array} currentCoord The current coordinate being processed.\n * @param {number} coordIndex The current index of the coordinate being processed.\n * Starts at index 0.\n * @param {number} featureIndex The current index of the feature being processed.\n * @param {number} featureSubIndex The current subIndex of the feature being processed.\n */\n\n/**\n * Iterate over coordinates in any GeoJSON object, similar to Array.forEach()\n *\n * @name coordEach\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (currentCoord, coordIndex, featureIndex, featureSubIndex)\n * @param {boolean} [excludeWrapCoord=false] whether or not to include the final coordinate of LinearRings that wraps the ring in its iteration.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {\"foo\": \"bar\"}),\n * turf.point([36, 53], {\"hello\": \"world\"})\n * ]);\n *\n * turf.coordEach(features, function (currentCoord, coordIndex, featureIndex, featureSubIndex) {\n * //=currentCoord\n * //=coordIndex\n * //=featureIndex\n * //=featureSubIndex\n * });\n */\nexport function coordEach(geojson, callback, excludeWrapCoord) {\n // Handles null Geometry -- Skips this GeoJSON\n if (geojson === null) return;\n var featureIndex, geometryIndex, j, k, l, geometry, stopG, coords,\n geometryMaybeCollection,\n wrapShrink = 0,\n coordIndex = 0,\n isGeometryCollection,\n type = geojson.type,\n isFeatureCollection = type === 'FeatureCollection',\n isFeature = type === 'Feature',\n stop = isFeatureCollection ? geojson.features.length : 1;\n\n // This logic may look a little weird. The reason why it is that way\n // is because it's trying to be fast. GeoJSON supports multiple kinds\n // of objects at its root: FeatureCollection, Features, Geometries.\n // This function has the responsibility of handling all of them, and that\n // means that some of the `for` loops you see below actually just don't apply\n // to certain inputs. For instance, if you give this just a\n // Point geometry, then both loops are short-circuited and all we do\n // is gradually rename the input until it's called 'geometry'.\n //\n // This also aims to allocate as few resources as possible: just a\n // few numbers and booleans, rather than any temporary arrays as would\n // be required with the normalization approach.\n for (featureIndex = 0; featureIndex < stop; featureIndex++) {\n geometryMaybeCollection = (isFeatureCollection ? geojson.features[featureIndex].geometry :\n (isFeature ? geojson.geometry : geojson));\n isGeometryCollection = (geometryMaybeCollection) ? geometryMaybeCollection.type === 'GeometryCollection' : false;\n stopG = isGeometryCollection ? geometryMaybeCollection.geometries.length : 1;\n\n for (geometryIndex = 0; geometryIndex < stopG; geometryIndex++) {\n var featureSubIndex = 0;\n geometry = isGeometryCollection ?\n geometryMaybeCollection.geometries[geometryIndex] : geometryMaybeCollection;\n\n // Handles null Geometry -- Skips this geometry\n if (geometry === null) continue;\n coords = geometry.coordinates;\n var geomType = geometry.type;\n\n wrapShrink = (excludeWrapCoord && (geomType === 'Polygon' || geomType === 'MultiPolygon')) ? 1 : 0;\n\n switch (geomType) {\n case null:\n break;\n case 'Point':\n callback(coords, coordIndex, featureIndex, featureSubIndex);\n coordIndex++;\n featureSubIndex++;\n break;\n case 'LineString':\n case 'MultiPoint':\n for (j = 0; j < coords.length; j++) {\n callback(coords[j], coordIndex, featureIndex, featureSubIndex);\n coordIndex++;\n if (geomType === 'MultiPoint') featureSubIndex++;\n }\n if (geomType === 'LineString') featureSubIndex++;\n break;\n case 'Polygon':\n case 'MultiLineString':\n for (j = 0; j < coords.length; j++) {\n for (k = 0; k < coords[j].length - wrapShrink; k++) {\n callback(coords[j][k], coordIndex, featureIndex, featureSubIndex);\n coordIndex++;\n }\n if (geomType === 'MultiLineString') featureSubIndex++;\n }\n if (geomType === 'Polygon') featureSubIndex++;\n break;\n case 'MultiPolygon':\n for (j = 0; j < coords.length; j++) {\n for (k = 0; k < coords[j].length; k++)\n for (l = 0; l < coords[j][k].length - wrapShrink; l++) {\n callback(coords[j][k][l], coordIndex, featureIndex, featureSubIndex);\n coordIndex++;\n }\n featureSubIndex++;\n }\n break;\n case 'GeometryCollection':\n for (j = 0; j < geometry.geometries.length; j++)\n coordEach(geometry.geometries[j], callback, excludeWrapCoord);\n break;\n default:\n throw new Error('Unknown Geometry Type');\n }\n }\n }\n}\n\n/**\n * Callback for coordReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback coordReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Array} currentCoord The current coordinate being processed.\n * @param {number} coordIndex The current index of the coordinate being processed.\n * Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {number} featureIndex The current index of the feature being processed.\n * @param {number} featureSubIndex The current subIndex of the feature being processed.\n */\n\n/**\n * Reduce coordinates in any GeoJSON object, similar to Array.reduce()\n *\n * @name coordReduce\n * @param {FeatureCollection|Geometry|Feature} geojson any GeoJSON object\n * @param {Function} callback a method that takes (previousValue, currentCoord, coordIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @param {boolean} [excludeWrapCoord=false] whether or not to include the final coordinate of LinearRings that wraps the ring in its iteration.\n * @returns {*} The value that results from the reduction.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {\"foo\": \"bar\"}),\n * turf.point([36, 53], {\"hello\": \"world\"})\n * ]);\n *\n * turf.coordReduce(features, function (previousValue, currentCoord, coordIndex, featureIndex, featureSubIndex) {\n * //=previousValue\n * //=currentCoord\n * //=coordIndex\n * //=featureIndex\n * //=featureSubIndex\n * return currentCoord;\n * });\n */\nexport function coordReduce(geojson, callback, initialValue, excludeWrapCoord) {\n var previousValue = initialValue;\n coordEach(geojson, function (currentCoord, coordIndex, featureIndex, featureSubIndex) {\n if (coordIndex === 0 && initialValue === undefined) previousValue = currentCoord;\n else previousValue = callback(previousValue, currentCoord, coordIndex, featureIndex, featureSubIndex);\n }, excludeWrapCoord);\n return previousValue;\n}\n\n/**\n * Callback for propEach\n *\n * @callback propEachCallback\n * @param {Object} currentProperties The current properties being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n */\n\n/**\n * Iterate over properties in any GeoJSON object, similar to Array.forEach()\n *\n * @name propEach\n * @param {(FeatureCollection|Feature)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (currentProperties, featureIndex)\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * turf.propEach(features, function (currentProperties, featureIndex) {\n * //=currentProperties\n * //=featureIndex\n * });\n */\nexport function propEach(geojson, callback) {\n var i;\n switch (geojson.type) {\n case 'FeatureCollection':\n for (i = 0; i < geojson.features.length; i++) {\n callback(geojson.features[i].properties, i);\n }\n break;\n case 'Feature':\n callback(geojson.properties, 0);\n break;\n }\n}\n\n\n/**\n * Callback for propReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback propReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {*} currentProperties The current properties being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n */\n\n/**\n * Reduce properties in any GeoJSON object into a single value,\n * similar to how Array.reduce works. However, in this case we lazily run\n * the reduction, so an array of all properties is unnecessary.\n *\n * @name propReduce\n * @param {(FeatureCollection|Feature)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (previousValue, currentProperties, featureIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {*} The value that results from the reduction.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * turf.propReduce(features, function (previousValue, currentProperties, featureIndex) {\n * //=previousValue\n * //=currentProperties\n * //=featureIndex\n * return currentProperties\n * });\n */\nexport function propReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n propEach(geojson, function (currentProperties, featureIndex) {\n if (featureIndex === 0 && initialValue === undefined) previousValue = currentProperties;\n else previousValue = callback(previousValue, currentProperties, featureIndex);\n });\n return previousValue;\n}\n\n/**\n * Callback for featureEach\n *\n * @callback featureEachCallback\n * @param {Feature} currentFeature The current feature being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n */\n\n/**\n * Iterate over features in any GeoJSON object, similar to\n * Array.forEach.\n *\n * @name featureEach\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (currentFeature, featureIndex)\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * turf.featureEach(features, function (currentFeature, featureIndex) {\n * //=currentFeature\n * //=featureIndex\n * });\n */\nexport function featureEach(geojson, callback) {\n if (geojson.type === 'Feature') {\n callback(geojson, 0);\n } else if (geojson.type === 'FeatureCollection') {\n for (var i = 0; i < geojson.features.length; i++) {\n callback(geojson.features[i], i);\n }\n }\n}\n\n/**\n * Callback for featureReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback featureReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Feature} currentFeature The current Feature being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n */\n\n/**\n * Reduce features in any GeoJSON object, similar to Array.reduce().\n *\n * @name featureReduce\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (previousValue, currentFeature, featureIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {*} The value that results from the reduction.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {\"foo\": \"bar\"}),\n * turf.point([36, 53], {\"hello\": \"world\"})\n * ]);\n *\n * turf.featureReduce(features, function (previousValue, currentFeature, featureIndex) {\n * //=previousValue\n * //=currentFeature\n * //=featureIndex\n * return currentFeature\n * });\n */\nexport function featureReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n featureEach(geojson, function (currentFeature, featureIndex) {\n if (featureIndex === 0 && initialValue === undefined) previousValue = currentFeature;\n else previousValue = callback(previousValue, currentFeature, featureIndex);\n });\n return previousValue;\n}\n\n/**\n * Get all coordinates from any GeoJSON object.\n *\n * @name coordAll\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @returns {Array>} coordinate position array\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * var coords = turf.coordAll(features);\n * //= [[26, 37], [36, 53]]\n */\nexport function coordAll(geojson) {\n var coords = [];\n coordEach(geojson, function (coord) {\n coords.push(coord);\n });\n return coords;\n}\n\n/**\n * Callback for geomEach\n *\n * @callback geomEachCallback\n * @param {Geometry} currentGeometry The current geometry being processed.\n * @param {number} currentIndex The index of the current element being processed in the\n * array. Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {number} currentProperties The current feature properties being processed.\n */\n\n/**\n * Iterate over each geometry in any GeoJSON object, similar to Array.forEach()\n *\n * @name geomEach\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (currentGeometry, featureIndex, currentProperties)\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * turf.geomEach(features, function (currentGeometry, featureIndex, currentProperties) {\n * //=currentGeometry\n * //=featureIndex\n * //=currentProperties\n * });\n */\nexport function geomEach(geojson, callback) {\n var i, j, g, geometry, stopG,\n geometryMaybeCollection,\n isGeometryCollection,\n geometryProperties,\n featureIndex = 0,\n isFeatureCollection = geojson.type === 'FeatureCollection',\n isFeature = geojson.type === 'Feature',\n stop = isFeatureCollection ? geojson.features.length : 1;\n\n // This logic may look a little weird. The reason why it is that way\n // is because it's trying to be fast. GeoJSON supports multiple kinds\n // of objects at its root: FeatureCollection, Features, Geometries.\n // This function has the responsibility of handling all of them, and that\n // means that some of the `for` loops you see below actually just don't apply\n // to certain inputs. For instance, if you give this just a\n // Point geometry, then both loops are short-circuited and all we do\n // is gradually rename the input until it's called 'geometry'.\n //\n // This also aims to allocate as few resources as possible: just a\n // few numbers and booleans, rather than any temporary arrays as would\n // be required with the normalization approach.\n for (i = 0; i < stop; i++) {\n\n geometryMaybeCollection = (isFeatureCollection ? geojson.features[i].geometry :\n (isFeature ? geojson.geometry : geojson));\n geometryProperties = (isFeatureCollection ? geojson.features[i].properties :\n (isFeature ? geojson.properties : {}));\n isGeometryCollection = (geometryMaybeCollection) ? geometryMaybeCollection.type === 'GeometryCollection' : false;\n stopG = isGeometryCollection ? geometryMaybeCollection.geometries.length : 1;\n\n for (g = 0; g < stopG; g++) {\n geometry = isGeometryCollection ?\n geometryMaybeCollection.geometries[g] : geometryMaybeCollection;\n\n // Handle null Geometry\n if (geometry === null) {\n callback(null, featureIndex, geometryProperties);\n continue;\n }\n switch (geometry.type) {\n case 'Point':\n case 'LineString':\n case 'MultiPoint':\n case 'Polygon':\n case 'MultiLineString':\n case 'MultiPolygon': {\n callback(geometry, featureIndex, geometryProperties);\n break;\n }\n case 'GeometryCollection': {\n for (j = 0; j < geometry.geometries.length; j++) {\n callback(geometry.geometries[j], featureIndex, geometryProperties);\n }\n break;\n }\n default:\n throw new Error('Unknown Geometry Type');\n }\n }\n // Only increase `featureIndex` per each feature\n featureIndex++;\n }\n}\n\n/**\n * Callback for geomReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback geomReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Geometry} currentGeometry The current Feature being processed.\n * @param {number} currentIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {Object} currentProperties The current feature properties being processed.\n */\n\n/**\n * Reduce geometry in any GeoJSON object, similar to Array.reduce().\n *\n * @name geomReduce\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (previousValue, currentGeometry, featureIndex, currentProperties)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {*} The value that results from the reduction.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.point([36, 53], {hello: 'world'})\n * ]);\n *\n * turf.geomReduce(features, function (previousValue, currentGeometry, featureIndex, currentProperties) {\n * //=previousValue\n * //=currentGeometry\n * //=featureIndex\n * //=currentProperties\n * return currentGeometry\n * });\n */\nexport function geomReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n geomEach(geojson, function (currentGeometry, currentIndex, currentProperties) {\n if (currentIndex === 0 && initialValue === undefined) previousValue = currentGeometry;\n else previousValue = callback(previousValue, currentGeometry, currentIndex, currentProperties);\n });\n return previousValue;\n}\n\n/**\n * Callback for flattenEach\n *\n * @callback flattenEachCallback\n * @param {Feature} currentFeature The current flattened feature being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array. Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {number} featureSubIndex The subindex of the current element being processed in the\n * array. Starts at index 0 and increases if the flattened feature was a multi-geometry.\n */\n\n/**\n * Iterate over flattened features in any GeoJSON object, similar to\n * Array.forEach.\n *\n * @name flattenEach\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (currentFeature, featureIndex, featureSubIndex)\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.multiPoint([[40, 30], [36, 53]], {hello: 'world'})\n * ]);\n *\n * turf.flattenEach(features, function (currentFeature, featureIndex, featureSubIndex) {\n * //=currentFeature\n * //=featureIndex\n * //=featureSubIndex\n * });\n */\nexport function flattenEach(geojson, callback) {\n geomEach(geojson, function (geometry, featureIndex, properties) {\n // Callback for single geometry\n var type = (geometry === null) ? null : geometry.type;\n switch (type) {\n case null:\n case 'Point':\n case 'LineString':\n case 'Polygon':\n callback(feature(geometry, properties), featureIndex, 0);\n return;\n }\n\n var geomType;\n\n // Callback for multi-geometry\n switch (type) {\n case 'MultiPoint':\n geomType = 'Point';\n break;\n case 'MultiLineString':\n geomType = 'LineString';\n break;\n case 'MultiPolygon':\n geomType = 'Polygon';\n break;\n }\n\n geometry.coordinates.forEach(function (coordinate, featureSubIndex) {\n var geom = {\n type: geomType,\n coordinates: coordinate\n };\n callback(feature(geom, properties), featureIndex, featureSubIndex);\n });\n\n });\n}\n\n/**\n * Callback for flattenReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback flattenReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Feature} currentFeature The current Feature being processed.\n * @param {number} featureIndex The index of the current element being processed in the\n * array.Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {number} featureSubIndex The subindex of the current element being processed in the\n * array. Starts at index 0 and increases if the flattened feature was a multi-geometry.\n */\n\n/**\n * Reduce flattened features in any GeoJSON object, similar to Array.reduce().\n *\n * @name flattenReduce\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON object\n * @param {Function} callback a method that takes (previousValue, currentFeature, featureIndex, featureSubIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {*} The value that results from the reduction.\n * @example\n * var features = turf.featureCollection([\n * turf.point([26, 37], {foo: 'bar'}),\n * turf.multiPoint([[40, 30], [36, 53]], {hello: 'world'})\n * ]);\n *\n * turf.flattenReduce(features, function (previousValue, currentFeature, featureIndex, featureSubIndex) {\n * //=previousValue\n * //=currentFeature\n * //=featureIndex\n * //=featureSubIndex\n * return currentFeature\n * });\n */\nexport function flattenReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n flattenEach(geojson, function (currentFeature, featureIndex, featureSubIndex) {\n if (featureIndex === 0 && featureSubIndex === 0 && initialValue === undefined) previousValue = currentFeature;\n else previousValue = callback(previousValue, currentFeature, featureIndex, featureSubIndex);\n });\n return previousValue;\n}\n\n/**\n * Callback for segmentEach\n *\n * @callback segmentEachCallback\n * @param {Feature} currentSegment The current segment being processed.\n * @param {number} featureIndex The featureIndex currently being processed, starts at index 0.\n * @param {number} featureSubIndex The featureSubIndex currently being processed, starts at index 0.\n * @param {number} segmentIndex The segmentIndex currently being processed, starts at index 0.\n * @returns {void}\n */\n\n/**\n * Iterate over 2-vertex line segment in any GeoJSON object, similar to Array.forEach()\n * (Multi)Point geometries do not contain segments therefore they are ignored during this operation.\n *\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON\n * @param {Function} callback a method that takes (currentSegment, featureIndex, featureSubIndex)\n * @returns {void}\n * @example\n * var polygon = turf.polygon([[[-50, 5], [-40, -10], [-50, -10], [-40, 5], [-50, 5]]]);\n *\n * // Iterate over GeoJSON by 2-vertex segments\n * turf.segmentEach(polygon, function (currentSegment, featureIndex, featureSubIndex, segmentIndex) {\n * //= currentSegment\n * //= featureIndex\n * //= featureSubIndex\n * //= segmentIndex\n * });\n *\n * // Calculate the total number of segments\n * var total = 0;\n * turf.segmentEach(polygon, function () {\n * total++;\n * });\n */\nexport function segmentEach(geojson, callback) {\n flattenEach(geojson, function (feature, featureIndex, featureSubIndex) {\n var segmentIndex = 0;\n\n // Exclude null Geometries\n if (!feature.geometry) return;\n // (Multi)Point geometries do not contain segments therefore they are ignored during this operation.\n var type = feature.geometry.type;\n if (type === 'Point' || type === 'MultiPoint') return;\n\n // Generate 2-vertex line segments\n coordReduce(feature, function (previousCoords, currentCoord) {\n var currentSegment = lineString([previousCoords, currentCoord], feature.properties);\n callback(currentSegment, featureIndex, featureSubIndex, segmentIndex);\n segmentIndex++;\n return currentCoord;\n });\n });\n}\n\n/**\n * Callback for segmentReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback segmentReduceCallback\n * @param {*} [previousValue] The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Feature} [currentSegment] The current segment being processed.\n * @param {number} featureIndex The featureIndex currently being processed, starts at index 0.\n * @param {number} featureSubIndex The featureSubIndex currently being processed, starts at index 0.\n * @param {number} segmentIndex The segmentIndex currently being processed, starts at index 0.\n */\n\n/**\n * Reduce 2-vertex line segment in any GeoJSON object, similar to Array.reduce()\n * (Multi)Point geometries do not contain segments therefore they are ignored during this operation.\n *\n * @param {(FeatureCollection|Feature|Geometry)} geojson any GeoJSON\n * @param {Function} callback a method that takes (previousValue, currentSegment, currentIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {void}\n * @example\n * var polygon = turf.polygon([[[-50, 5], [-40, -10], [-50, -10], [-40, 5], [-50, 5]]]);\n *\n * // Iterate over GeoJSON by 2-vertex segments\n * turf.segmentReduce(polygon, function (previousSegment, currentSegment, featureIndex, featureSubIndex, segmentIndex) {\n * //= previousSegment\n * //= currentSegment\n * //= featureIndex\n * //= featureSubIndex\n * //= segmentInex\n * return currentSegment\n * });\n *\n * // Calculate the total number of segments\n * var initialValue = 0\n * var total = turf.segmentReduce(polygon, function (previousValue) {\n * previousValue++;\n * return previousValue;\n * }, initialValue);\n */\nexport function segmentReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n var started = false;\n segmentEach(geojson, function (currentSegment, featureIndex, featureSubIndex, segmentIndex) {\n if (started === false && initialValue === undefined) previousValue = currentSegment;\n else previousValue = callback(previousValue, currentSegment, featureIndex, featureSubIndex, segmentIndex);\n started = true;\n });\n return previousValue;\n}\n\n/**\n * Create Feature\n *\n * @private\n * @param {Geometry} geometry GeoJSON Geometry\n * @param {Object} properties Properties\n * @returns {Feature} GeoJSON Feature\n */\nexport function feature(geometry, properties) {\n if (geometry === undefined) throw new Error('No geometry passed');\n\n return {\n type: 'Feature',\n properties: properties || {},\n geometry: geometry\n };\n}\n\n/**\n * Create LineString\n *\n * @private\n * @param {Array>} coordinates Line Coordinates\n * @param {Object} properties Properties\n * @returns {Feature} GeoJSON LineString Feature\n */\nexport function lineString(coordinates, properties) {\n if (!coordinates) throw new Error('No coordinates passed');\n if (coordinates.length < 2) throw new Error('Coordinates must be an array of two or more positions');\n\n return {\n type: 'Feature',\n properties: properties || {},\n geometry: {\n type: 'LineString',\n coordinates: coordinates\n }\n };\n}\n\n\n/**\n * Callback for lineEach\n *\n * @callback lineEachCallback\n * @param {Feature} currentLine The current LineString|LinearRing being processed.\n * @param {number} lineIndex The index of the current element being processed in the array, starts at index 0.\n * @param {number} lineSubIndex The sub-index of the current line being processed at index 0\n */\n\n/**\n * Iterate over line or ring coordinates in LineString, Polygon, MultiLineString, MultiPolygon Features or Geometries,\n * similar to Array.forEach.\n *\n * @name lineEach\n * @param {Geometry|Feature} geojson object\n * @param {Function} callback a method that takes (currentLine, lineIndex, lineSubIndex)\n * @example\n * var mtLn = turf.multiLineString([\n * turf.lineString([[26, 37], [35, 45]]),\n * turf.lineString([[36, 53], [38, 50], [41, 55]])\n * ]);\n *\n * turf.lineEach(mtLn, function (currentLine, lineIndex) {\n * //=currentLine\n * //=lineIndex\n * });\n */\nexport function lineEach(geojson, callback) {\n // validation\n if (!geojson) throw new Error('geojson is required');\n var type = geojson.geometry ? geojson.geometry.type : geojson.type;\n if (!type) throw new Error('invalid geojson');\n if (type === 'FeatureCollection') throw new Error('FeatureCollection is not supported');\n if (type === 'GeometryCollection') throw new Error('GeometryCollection is not supported');\n var coordinates = geojson.geometry ? geojson.geometry.coordinates : geojson.coordinates;\n if (!coordinates) throw new Error('geojson must contain coordinates');\n\n switch (type) {\n case 'LineString':\n callback(coordinates, 0, 0);\n return;\n case 'Polygon':\n case 'MultiLineString':\n var subIndex = 0;\n for (var line = 0; line < coordinates.length; line++) {\n if (type === 'MultiLineString') subIndex = line;\n callback(coordinates[line], line, subIndex);\n }\n return;\n case 'MultiPolygon':\n for (var multi = 0; multi < coordinates.length; multi++) {\n for (var ring = 0; ring < coordinates[multi].length; ring++) {\n callback(coordinates[multi][ring], ring, multi);\n }\n }\n return;\n default:\n throw new Error(type + ' geometry not supported');\n }\n}\n\n/**\n * Callback for lineReduce\n *\n * The first time the callback function is called, the values provided as arguments depend\n * on whether the reduce method has an initialValue argument.\n *\n * If an initialValue is provided to the reduce method:\n * - The previousValue argument is initialValue.\n * - The currentValue argument is the value of the first element present in the array.\n *\n * If an initialValue is not provided:\n * - The previousValue argument is the value of the first element present in the array.\n * - The currentValue argument is the value of the second element present in the array.\n *\n * @callback lineReduceCallback\n * @param {*} previousValue The accumulated value previously returned in the last invocation\n * of the callback, or initialValue, if supplied.\n * @param {Feature} currentLine The current LineString|LinearRing being processed.\n * @param {number} lineIndex The index of the current element being processed in the\n * array. Starts at index 0, if an initialValue is provided, and at index 1 otherwise.\n * @param {number} lineSubIndex The sub-index of the current line being processed at index 0\n */\n\n/**\n * Reduce features in any GeoJSON object, similar to Array.reduce().\n *\n * @name lineReduce\n * @param {Geometry|Feature} geojson object\n * @param {Function} callback a method that takes (previousValue, currentFeature, featureIndex)\n * @param {*} [initialValue] Value to use as the first argument to the first call of the callback.\n * @returns {*} The value that results from the reduction.\n * @example\n * var mtp = turf.multiPolygon([\n * turf.polygon([[[12,48],[2,41],[24,38],[12,48]], [[9,44],[13,41],[13,45],[9,44]]]),\n * turf.polygon([[[5, 5], [0, 0], [2, 2], [4, 4], [5, 5]]])\n * ]);\n *\n * turf.lineReduce(mtp, function (previousValue, currentLine, lineIndex, lineSubIndex) {\n * //=previousValue\n * //=currentLine\n * //=lineIndex\n * //=lineSubIndex\n * return currentLine\n * }, 2);\n */\nexport function lineReduce(geojson, callback, initialValue) {\n var previousValue = initialValue;\n lineEach(geojson, function (currentLine, lineIndex, lineSubIndex) {\n if (lineIndex === 0 && initialValue === undefined) previousValue = currentLine;\n else previousValue = callback(previousValue, currentLine, lineIndex, lineSubIndex);\n });\n return previousValue;\n}\n","'use strict'\n\nmodule.exports = affineHull\n\nvar orient = require('robust-orientation')\n\nfunction linearlyIndependent(points, d) {\n var nhull = new Array(d+1)\n for(var i=0; i Object.keys(obj)\r\n .map(key => [key, f(obj[key], key, obj)])\r\n .reduce(toObject, {})\r\n\r\nexport const filter = (obj, f) => Object.keys(obj)\r\n .map(key => [obj[key], key, obj])\r\n .filter(args => (f instanceof Function ? f : (value, key) => key in f)(...args))\r\n .map(([value, key]) => [key, value])\r\n .reduce(toObject, {})\r\n\r\nexport const invert = (obj) => Object.keys(obj)\r\n .map(key => [obj[key], key])\r\n .reduce(toObject, {})\r\n","const fieldSuffix = 'Field'\r\nconst orgSuffix = 'Org'\r\n\r\nexport default {\r\n methods: {\r\n /**\r\n used to create a parrallel route, depending on the type of current selected entity.\r\n if the currently selected entity is a field, the method returns a string with name of the route and an appended field suffix,\r\n otherwise it returns the name of the route with an appended org suffix\r\n\r\n @param route the route can be any route name without an org or field suffix, e.g. mapManagement\r\n @returns a route with appended suffix for org or field, e.g. 'mapManagementOrg'\r\n */\r\n createParallelRoute (route) {\r\n const fieldId = this.$store.state.fieldRecordSystem.navigation.location.fieldId\r\n return `${route}${fieldId ? fieldSuffix : orgSuffix}`\r\n },\r\n /**\r\n replaces the entity type suffix from the original route with a suffix for the opposite type.\r\n eg. if the current route is 'mapManagementOrg' the method returns 'mapManagementField'\r\n */\r\n createMirrorRoute (originalRoute) {\r\n if (originalRoute.endsWith(fieldSuffix)) {\r\n return originalRoute.replace(fieldSuffix, orgSuffix)\r\n } else if (originalRoute.endsWith(orgSuffix)) {\r\n return originalRoute.replace(orgSuffix, fieldSuffix)\r\n } else {\r\n throw new Error(`route ${originalRoute} cannot be mirrored because it doesn´t fit in the pattern for mirrorable routes`)\r\n }\r\n }\r\n }\r\n}\r\n","\r\n\r\n\r\n\r\n\r\n","'use strict'\n\nmodule.exports = convexHull2D\n\nvar monotoneHull = require('monotone-convex-hull-2d')\n\nfunction convexHull2D(points) {\n var hull = monotoneHull(points)\n var h = hull.length\n if(h <= 2) {\n return []\n }\n var edges = new Array(h)\n var a = hull[h-1]\n for(var i=0; i>1\n return [\"sum(\", generateSum(expr.slice(0, m)), \",\", generateSum(expr.slice(m)), \")\"].join(\"\")\n }\n}\n\nfunction determinant(m) {\n if(m.length === 2) {\n return [[\"sum(prod(\", m[0][0], \",\", m[1][1], \"),prod(-\", m[0][1], \",\", m[1][0], \"))\"].join(\"\")]\n } else {\n var expr = []\n for(var i=0; i 0) {\n if(r <= 0) {\n return det\n } else {\n s = l + r\n }\n } else if(l < 0) {\n if(r >= 0) {\n return det\n } else {\n s = -(l + r)\n }\n } else {\n return det\n }\n var tol = ERRBOUND3 * s\n if(det >= tol || det <= -tol) {\n return det\n }\n return orientation3Exact(a, b, c)\n },\n function orientation4(a,b,c,d) {\n var adx = a[0] - d[0]\n var bdx = b[0] - d[0]\n var cdx = c[0] - d[0]\n var ady = a[1] - d[1]\n var bdy = b[1] - d[1]\n var cdy = c[1] - d[1]\n var adz = a[2] - d[2]\n var bdz = b[2] - d[2]\n var cdz = c[2] - d[2]\n var bdxcdy = bdx * cdy\n var cdxbdy = cdx * bdy\n var cdxady = cdx * ady\n var adxcdy = adx * cdy\n var adxbdy = adx * bdy\n var bdxady = bdx * ady\n var det = adz * (bdxcdy - cdxbdy) \n + bdz * (cdxady - adxcdy)\n + cdz * (adxbdy - bdxady)\n var permanent = (Math.abs(bdxcdy) + Math.abs(cdxbdy)) * Math.abs(adz)\n + (Math.abs(cdxady) + Math.abs(adxcdy)) * Math.abs(bdz)\n + (Math.abs(adxbdy) + Math.abs(bdxady)) * Math.abs(cdz)\n var tol = ERRBOUND4 * permanent\n if ((det > tol) || (-det > tol)) {\n return det\n }\n return orientation4Exact(a,b,c,d)\n }\n]\n\nfunction slowOrient(args) {\n var proc = CACHED[args.length]\n if(!proc) {\n proc = CACHED[args.length] = orientation(args.length)\n }\n return proc.apply(undefined, args)\n}\n\nfunction generateOrientationProc() {\n while(CACHED.length <= NUM_EXPAND) {\n CACHED.push(orientation(CACHED.length))\n }\n var args = []\n var procArgs = [\"slow\"]\n for(var i=0; i<=NUM_EXPAND; ++i) {\n args.push(\"a\" + i)\n procArgs.push(\"o\" + i)\n }\n var code = [\n \"function getOrientation(\", args.join(), \"){switch(arguments.length){case 0:case 1:return 0;\"\n ]\n for(var i=2; i<=NUM_EXPAND; ++i) {\n code.push(\"case \", i, \":return o\", i, \"(\", args.slice(0, i).join(), \");\")\n }\n code.push(\"}var s=new Array(arguments.length);for(var i=0;i 0)?_c('BsCheckboxList',{attrs:{\"horizontal\":\"\",\"show-toggle-all\":\"\",\"compact\":\"\",\"options\":_vm.options},scopedSlots:_vm._u([{key:\"default\",fn:function(ref){\nvar option = ref.option;\nreturn [_vm._v(\"\\n \"+_vm._s(option)+\"\\n \")]}},{key:\"label\",fn:function(){return [_c('IxRes',[_vm._v(\"phbb.upload.attributes\")])]},proxy:true}],null,false,792600917),model:{value:(_vm.selectedAttributes),callback:function ($$v) {_vm.selectedAttributes=$$v},expression:\"selectedAttributes\"}}):_vm._e()}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./AttributeSelection.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./AttributeSelection.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./AttributeSelection.vue?vue&type=template&id=b8d02d9c&scoped=true&\"\nimport script from \"./AttributeSelection.vue?vue&type=script&lang=js&\"\nexport * from \"./AttributeSelection.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"b8d02d9c\",\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return (_vm.sensorData)?_c('IxVectorLayer',{attrs:{\"features\":_vm.features,\"vector-style\":_vm.style,\"z-index\":1,\"layer-id\":\"sensorData\",\"auto-focus\":\"\"}}):_vm._e()}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./UploadMapLayer.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./UploadMapLayer.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./UploadMapLayer.vue?vue&type=template&id=a707f6ae&scoped=true&\"\nimport script from \"./UploadMapLayer.vue?vue&type=script&lang=js&\"\nexport * from \"./UploadMapLayer.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"a707f6ae\",\n null\n \n)\n\nexport default component.exports","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./InterpolationForm.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../../../../node_modules/babel-loader/lib/index.js!../../../../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./InterpolationForm.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./InterpolationForm.vue?vue&type=template&id=659ffda6&scoped=true&\"\nimport script from \"./InterpolationForm.vue?vue&type=script&lang=js&\"\nexport * from \"./InterpolationForm.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"659ffda6\",\n null\n \n)\n\nexport default component.exports","var each = require('@turf/meta').coordEach,\n convexHull = require('convex-hull'),\n polygon = require('@turf/helpers').polygon;\n\n/**\n * Takes a {@link Feature} or a {@link FeatureCollection} and returns a convex hull {@link Polygon}.\n *\n * Internally this uses\n * the [convex-hull](https://github.com/mikolalysenko/convex-hull) module that\n * implements a [monotone chain hull](http://en.wikibooks.org/wiki/Algorithm_Implementation/Geometry/Convex_hull/Monotone_chain).\n *\n * @name convex\n * @param {Feature|FeatureCollection} feature input Feature or FeatureCollection\n * @returns {Feature} a convex hull\n * @example\n * var points = turf.featureCollection([\n * turf.point([10.195312, 43.755225]),\n * turf.point([10.404052, 43.8424511]),\n * turf.point([10.579833, 43.659924]),\n * turf.point([10.360107, 43.516688]),\n * turf.point([10.14038, 43.588348]),\n * turf.point([10.195312, 43.755225])\n * ]);\n *\n * var hull = turf.convex(points);\n *\n * //addToMap\n * var addToMap = [points, hull]\n */\nmodule.exports = function (feature) {\n var points = [];\n\n // Remove Z in coordinates because it breaks the convexHull algorithm\n each(feature, function (coord) {\n points.push([coord[0], coord[1]]);\n });\n\n var hull = convexHull(points);\n\n // Hull should have at least 3 different vertices in order to create a valid polygon\n if (hull.length >= 3) {\n var ring = [];\n for (var i = 0; i < hull.length; i++) {\n ring.push(points[hull[i][0]]);\n }\n ring.push(points[hull[hull.length - 1][1]]);\n return polygon([ring]);\n }\n return undefined;\n};\n","\"use strict\"\n\nmodule.exports = linearExpansionSum\n\n//Easy case: Add two scalars\nfunction scalarScalar(a, b) {\n var x = a + b\n var bv = x - a\n var av = x - bv\n var br = b - bv\n var ar = a - av\n var y = ar + br\n if(y) {\n return [y, x]\n }\n return [x]\n}\n\nfunction linearExpansionSum(e, f) {\n var ne = e.length|0\n var nf = f.length|0\n if(ne === 1 && nf === 1) {\n return scalarScalar(e[0], f[0])\n }\n var n = ne + nf\n var g = new Array(n)\n var count = 0\n var eptr = 0\n var fptr = 0\n var abs = Math.abs\n var ei = e[eptr]\n var ea = abs(ei)\n var fi = f[fptr]\n var fa = abs(fi)\n var a, b\n if(ea < fa) {\n b = ei\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n ea = abs(ei)\n }\n } else {\n b = fi\n fptr += 1\n if(fptr < nf) {\n fi = f[fptr]\n fa = abs(fi)\n }\n }\n if((eptr < ne && ea < fa) || (fptr >= nf)) {\n a = ei\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n ea = abs(ei)\n }\n } else {\n a = fi\n fptr += 1\n if(fptr < nf) {\n fi = f[fptr]\n fa = abs(fi)\n }\n }\n var x = a + b\n var bv = x - a\n var y = b - bv\n var q0 = y\n var q1 = x\n var _x, _bv, _av, _br, _ar\n while(eptr < ne && fptr < nf) {\n if(ea < fa) {\n a = ei\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n ea = abs(ei)\n }\n } else {\n a = fi\n fptr += 1\n if(fptr < nf) {\n fi = f[fptr]\n fa = abs(fi)\n }\n }\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n }\n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n }\n while(eptr < ne) {\n a = ei\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n }\n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n }\n }\n while(fptr < nf) {\n a = fi\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n } \n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n fptr += 1\n if(fptr < nf) {\n fi = f[fptr]\n }\n }\n if(q0) {\n g[count++] = q0\n }\n if(q1) {\n g[count++] = q1\n }\n if(!count) {\n g[count++] = 0.0 \n }\n g.length = count\n return g\n}","/**\n * Bit twiddling hacks for JavaScript.\n *\n * Author: Mikola Lysenko\n *\n * Ported from Stanford bit twiddling hack library:\n * http://graphics.stanford.edu/~seander/bithacks.html\n */\n\n\"use strict\"; \"use restrict\";\n\n//Number of bits in an integer\nvar INT_BITS = 32;\n\n//Constants\nexports.INT_BITS = INT_BITS;\nexports.INT_MAX = 0x7fffffff;\nexports.INT_MIN = -1<<(INT_BITS-1);\n\n//Returns -1, 0, +1 depending on sign of x\nexports.sign = function(v) {\n return (v > 0) - (v < 0);\n}\n\n//Computes absolute value of integer\nexports.abs = function(v) {\n var mask = v >> (INT_BITS-1);\n return (v ^ mask) - mask;\n}\n\n//Computes minimum of integers x and y\nexports.min = function(x, y) {\n return y ^ ((x ^ y) & -(x < y));\n}\n\n//Computes maximum of integers x and y\nexports.max = function(x, y) {\n return x ^ ((x ^ y) & -(x < y));\n}\n\n//Checks if a number is a power of two\nexports.isPow2 = function(v) {\n return !(v & (v-1)) && (!!v);\n}\n\n//Computes log base 2 of v\nexports.log2 = function(v) {\n var r, shift;\n r = (v > 0xFFFF) << 4; v >>>= r;\n shift = (v > 0xFF ) << 3; v >>>= shift; r |= shift;\n shift = (v > 0xF ) << 2; v >>>= shift; r |= shift;\n shift = (v > 0x3 ) << 1; v >>>= shift; r |= shift;\n return r | (v >> 1);\n}\n\n//Computes log base 10 of v\nexports.log10 = function(v) {\n return (v >= 1000000000) ? 9 : (v >= 100000000) ? 8 : (v >= 10000000) ? 7 :\n (v >= 1000000) ? 6 : (v >= 100000) ? 5 : (v >= 10000) ? 4 :\n (v >= 1000) ? 3 : (v >= 100) ? 2 : (v >= 10) ? 1 : 0;\n}\n\n//Counts number of bits\nexports.popCount = function(v) {\n v = v - ((v >>> 1) & 0x55555555);\n v = (v & 0x33333333) + ((v >>> 2) & 0x33333333);\n return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24;\n}\n\n//Counts number of trailing zeros\nfunction countTrailingZeros(v) {\n var c = 32;\n v &= -v;\n if (v) c--;\n if (v & 0x0000FFFF) c -= 16;\n if (v & 0x00FF00FF) c -= 8;\n if (v & 0x0F0F0F0F) c -= 4;\n if (v & 0x33333333) c -= 2;\n if (v & 0x55555555) c -= 1;\n return c;\n}\nexports.countTrailingZeros = countTrailingZeros;\n\n//Rounds to next power of 2\nexports.nextPow2 = function(v) {\n v += v === 0;\n --v;\n v |= v >>> 1;\n v |= v >>> 2;\n v |= v >>> 4;\n v |= v >>> 8;\n v |= v >>> 16;\n return v + 1;\n}\n\n//Rounds down to previous power of 2\nexports.prevPow2 = function(v) {\n v |= v >>> 1;\n v |= v >>> 2;\n v |= v >>> 4;\n v |= v >>> 8;\n v |= v >>> 16;\n return v - (v>>>1);\n}\n\n//Computes parity of word\nexports.parity = function(v) {\n v ^= v >>> 16;\n v ^= v >>> 8;\n v ^= v >>> 4;\n v &= 0xf;\n return (0x6996 >>> v) & 1;\n}\n\nvar REVERSE_TABLE = new Array(256);\n\n(function(tab) {\n for(var i=0; i<256; ++i) {\n var v = i, r = i, s = 7;\n for (v >>>= 1; v; v >>>= 1) {\n r <<= 1;\n r |= v & 1;\n --s;\n }\n tab[i] = (r << s) & 0xff;\n }\n})(REVERSE_TABLE);\n\n//Reverse bits in a 32 bit word\nexports.reverse = function(v) {\n return (REVERSE_TABLE[ v & 0xff] << 24) |\n (REVERSE_TABLE[(v >>> 8) & 0xff] << 16) |\n (REVERSE_TABLE[(v >>> 16) & 0xff] << 8) |\n REVERSE_TABLE[(v >>> 24) & 0xff];\n}\n\n//Interleave bits of 2 coordinates with 16 bits. Useful for fast quadtree codes\nexports.interleave2 = function(x, y) {\n x &= 0xFFFF;\n x = (x | (x << 8)) & 0x00FF00FF;\n x = (x | (x << 4)) & 0x0F0F0F0F;\n x = (x | (x << 2)) & 0x33333333;\n x = (x | (x << 1)) & 0x55555555;\n\n y &= 0xFFFF;\n y = (y | (y << 8)) & 0x00FF00FF;\n y = (y | (y << 4)) & 0x0F0F0F0F;\n y = (y | (y << 2)) & 0x33333333;\n y = (y | (y << 1)) & 0x55555555;\n\n return x | (y << 1);\n}\n\n//Extracts the nth interleaved component\nexports.deinterleave2 = function(v, n) {\n v = (v >>> n) & 0x55555555;\n v = (v | (v >>> 1)) & 0x33333333;\n v = (v | (v >>> 2)) & 0x0F0F0F0F;\n v = (v | (v >>> 4)) & 0x00FF00FF;\n v = (v | (v >>> 16)) & 0x000FFFF;\n return (v << 16) >> 16;\n}\n\n\n//Interleave bits of 3 coordinates, each with 10 bits. Useful for fast octree codes\nexports.interleave3 = function(x, y, z) {\n x &= 0x3FF;\n x = (x | (x<<16)) & 4278190335;\n x = (x | (x<<8)) & 251719695;\n x = (x | (x<<4)) & 3272356035;\n x = (x | (x<<2)) & 1227133513;\n\n y &= 0x3FF;\n y = (y | (y<<16)) & 4278190335;\n y = (y | (y<<8)) & 251719695;\n y = (y | (y<<4)) & 3272356035;\n y = (y | (y<<2)) & 1227133513;\n x |= (y << 1);\n \n z &= 0x3FF;\n z = (z | (z<<16)) & 4278190335;\n z = (z | (z<<8)) & 251719695;\n z = (z | (z<<4)) & 3272356035;\n z = (z | (z<<2)) & 1227133513;\n \n return x | (z << 2);\n}\n\n//Extracts nth interleaved component of a 3-tuple\nexports.deinterleave3 = function(v, n) {\n v = (v >>> n) & 1227133513;\n v = (v | (v>>>2)) & 3272356035;\n v = (v | (v>>>4)) & 251719695;\n v = (v | (v>>>8)) & 4278190335;\n v = (v | (v>>>16)) & 0x3FF;\n return (v<<22)>>22;\n}\n\n//Computes next combination in colexicographic order (this is mistakenly called nextPermutation on the bit twiddling hacks page)\nexports.nextCombination = function(v) {\n var t = v | (v - 1);\n return (t + 1) | (((~t & -~t) - 1) >>> (countTrailingZeros(v) + 1));\n}\n\n","import {replaceAliases} from '@helpers/i18n'\r\n\r\nconst isVueInternal = (key) => typeof key !== 'string' || key === 'toJSON' || key === '_isVue' || key === '_vm' || key === 'render' || key === 'state'\r\n\r\nconst createProxy = (alias, resource, store) => new Proxy(store.state.i18n, {\r\n ownKeys (state) {\r\n return Object.keys(state.translations[resource] || {})\r\n },\r\n get (state, key) {\r\n if (key === '_alias') {\r\n return alias\r\n }\r\n if (key === '_resource') {\r\n return resource\r\n }\r\n const existing = state.translations[resource] ? state.translations[resource][key] : undefined\r\n if (existing === undefined && !isVueInternal(key)) {\r\n store.dispatch('i18n/signalMissingTranslation', {namespace: resource, key})\r\n }\r\n return existing\r\n }\r\n})\r\n\r\nexport function normalizeMap (map) {\r\n return Array.isArray(map)\r\n ? map.map(key => ({key, val: key}))\r\n : Object.keys(map).map(key => ({key, val: map[key]}))\r\n}\r\n\r\n/*\r\nUsage:\r\n\r\nimport {mapResources} from '@helpers/vuex'\r\n\r\nexport default {\r\n computed: {\r\n // filename is used as property name\r\n ...mapResources([\r\n 'Areas.FieldRecordSystem.SR_FieldRecordSystem'\r\n ]),\r\n ...mapResources('Areas.FieldRecordSystem', [\r\n 'SR_FieldRecordSystem',\r\n 'SR_FieldRecordSystemSubResource'\r\n ]),\r\n // custom property name\r\n ...mapResources({\r\n SR_FRS: 'Areas.FieldRecordSystem.SR_FieldRecordSystem'\r\n }),\r\n ...mapResources('Areas.FieldRecordSystem', {\r\n SR_FRS: 'SR_FieldRecordSystem'\r\n }),\r\n // predefined global aliases for common paths\r\n ...mapResources([\r\n '@frs.SR_FieldRecordSystem' // resolves to 'Areas.FieldRecordSystem.SR_FieldRecordSystem'\r\n ])\r\n }\r\n}\r\n*/\r\nexport const mapResources = (prefix, resources) => {\r\n if (!window.Proxy) {\r\n throw new Error('ES6 Proxy not supported, localization mixin will not work correctly')\r\n }\r\n\r\n if (typeof prefix !== 'string') {\r\n resources = prefix\r\n prefix = ''\r\n }\r\n\r\n resources = Array.isArray(resources)\r\n ? resources.map(resource => ({propertyName: resource.split('.').slice(-1)[0], resource}))\r\n : Object.keys(resources).map(propertyName => ({propertyName, resource: resources[propertyName]}))\r\n\r\n const computed = {}\r\n\r\n for (const {propertyName, resource} of resources) {\r\n const fullResource = replaceAliases(prefix ? `${prefix}.${resource}` : resource)\r\n\r\n computed[propertyName] = function () {\r\n return window.Proxy ? createProxy(propertyName, fullResource, this.$store) : {}\r\n }\r\n }\r\n\r\n return computed\r\n}\r\n","import {followPath, splitPropertyPath, splitModulePathSegments, defaultSetterName} from './common'\r\n\r\nexport function mapFormFields (modulePath, fields) {\r\n if (typeof modulePath !== 'string') {\r\n fields = modulePath\r\n modulePath = ''\r\n }\r\n\r\n const modulePathSegments = modulePath ? splitModulePathSegments(modulePath) : []\r\n\r\n const resolveModule = vm => followPath(vm.$store.state, modulePathSegments.map(x => {\r\n if (vm.modulePath) {\r\n return x.replace('{modulePath}', vm.modulePath)\r\n } else {\r\n return x\r\n }\r\n }))\r\n\r\n const computed = {}\r\n\r\n if (Array.isArray(fields)) {\r\n fields = fields.reduce((obj, path) => Object.assign(obj, {[path]: {}}), {})\r\n }\r\n\r\n for (const field in fields || {}) {\r\n const [fieldPath, propertyName] = splitPropertyPath(field)\r\n\r\n const options = fields[field]\r\n const {read, write, propertyName: propertyNameOverride} = options\r\n\r\n const mutation = typeof options === 'string'\r\n ? options\r\n : options.mutation\r\n ? options.mutation\r\n : defaultSetterName(propertyName)\r\n\r\n const fullMutationName = modulePath\r\n ? `${modulePath}/${mutation}`\r\n : mutation\r\n\r\n computed[propertyNameOverride || propertyName] = {\r\n get: read\r\n ? function () {\r\n const state = resolveModule(this)\r\n const getters = modulePath\r\n ? Object.keys(this.$store.getters)\r\n .filter(key => key.startsWith(`${modulePath}/`))\r\n .reduce((getters, key) => Object.assign(getters, {[key.replace(new RegExp(`^${modulePath}/`), '')]: this.$store.getters[key]}), {})\r\n : this.$store.getters\r\n\r\n const value = followPath(state, fieldPath)[propertyName]\r\n return read.call(this, value, state, getters)\r\n }\r\n : function () {\r\n const state = resolveModule(this)\r\n return followPath(state, fieldPath)[propertyName]\r\n },\r\n set (value) {\r\n const specificFullMutationName = fullMutationName.includes('{modulePath}') ? fullMutationName.replace('{modulePath}', this.modulePath) : fullMutationName\r\n this.$store.commit(specificFullMutationName, write ? write.call(this, value) : value)\r\n }\r\n }\r\n }\r\n return computed\r\n}\r\n\r\nexport const modelProxy = {\r\n get () {\r\n return this.$options.model && this.$options.model.prop ? this[this.$options.model.prop] : this.value\r\n },\r\n set (value) {\r\n if (this.$options.model && this.$options.model.event) {\r\n this.$emit(this.$options.model.event, value)\r\n } else {\r\n this.$emit('input', value)\r\n }\r\n }\r\n}\r\n","export * from './i18n'\r\nexport * from './forms'\r\n","// 21.1.3.6 String.prototype.endsWith(searchString [, endPosition])\n'use strict';\nvar $export = require('./_export');\nvar toLength = require('./_to-length');\nvar context = require('./_string-context');\nvar ENDS_WITH = 'endsWith';\nvar $endsWith = ''[ENDS_WITH];\n\n$export($export.P + $export.F * require('./_fails-is-regexp')(ENDS_WITH), 'String', {\n endsWith: function endsWith(searchString /* , endPosition = @length */) {\n var that = context(this, searchString, ENDS_WITH);\n var endPosition = arguments.length > 1 ? arguments[1] : undefined;\n var len = toLength(that.length);\n var end = endPosition === undefined ? len : Math.min(toLength(endPosition), len);\n var search = String(searchString);\n return $endsWith\n ? $endsWith.call(that, search, end)\n : that.slice(end - search.length, end) === search;\n }\n});\n","import {unByKey} from 'ol/Observable'\r\nimport VectorLayer from 'ol/layer/Vector'\r\nimport VectorSource from 'ol/source/Vector'\r\nimport Cluster from 'ol/source/Cluster'\r\nimport Point from 'ol/geom/Point'\r\nimport GeoJSON from 'ol/format/GeoJSON'\r\nimport {getCenter} from 'ol/extent'\r\n\r\nimport {defaultAttribution} from '@helpers/openlayers/layers'\r\n\r\nconst geoJsonFormat = new GeoJSON({dataProjection: 'EPSG:4326', featureProjection: 'EPSG:3857'})\r\n\r\nexport default {\r\n inject: [\r\n 'getMap'\r\n ],\r\n props: {\r\n features: {\r\n default: () => []\r\n },\r\n vectorStyle: {\r\n required: true\r\n },\r\n clusterStyle: {\r\n default: null\r\n },\r\n maxZoom: {\r\n type: Number,\r\n default: Infinity\r\n },\r\n zIndex: {\r\n type: Number,\r\n default: 0\r\n },\r\n autoFocus: Boolean,\r\n fast: Boolean,\r\n layerId: String\r\n },\r\n data () {\r\n return {\r\n zoom: null\r\n }\r\n },\r\n computed: {\r\n olFeatures () {\r\n const featureArrayOrCollection = this.features\r\n\r\n let features\r\n if (featureArrayOrCollection.type === 'FeatureCollection') {\r\n features = geoJsonFormat.readFeatures(featureArrayOrCollection)\r\n } else {\r\n if (featureArrayOrCollection.length && featureArrayOrCollection[0].type === 'Feature') {\r\n features = featureArrayOrCollection.map(x => geoJsonFormat.readFeature(x))\r\n } else {\r\n // TODO replace with throw at some point, when ol.Feature references have been purged from application code\r\n features = featureArrayOrCollection\r\n }\r\n }\r\n\r\n return features\r\n }\r\n },\r\n methods: {\r\n recreate () {\r\n if (this.layer) {\r\n this.map.getLayers().remove(this.layer)\r\n this.layer = null\r\n }\r\n\r\n if (this.zoom > this.maxZoom) return\r\n\r\n this.layer = new VectorLayer({\r\n source: new VectorSource({\r\n attributions: [defaultAttribution],\r\n features: this.olFeatures,\r\n useSpatialIndex: !this.fast\r\n }),\r\n style: this.vectorStyle,\r\n zIndex: this.zIndex,\r\n updateWhileAnimating: this.fast,\r\n updateWhileInteracting: this.fast\r\n })\r\n\r\n if (this.layerId) {\r\n this.layer.set('id', this.layerId)\r\n }\r\n\r\n this.map.getLayers().push(this.layer)\r\n\r\n if (this.clusterStyle) {\r\n this.clusterLayer = new VectorLayer({\r\n source: new Cluster({\r\n attributions: [defaultAttribution],\r\n distance: 20,\r\n source: this.layer.getSource(),\r\n geometryFunction: feature => {\r\n const geometry = feature.getGeometry()\r\n switch (geometry.getType()) {\r\n case 'MultiPolygon': {\r\n return new Point(getCenter(geometry.getInteriorPoints().getExtent()))\r\n }\r\n case 'Polygon': {\r\n return geometry.getInteriorPoint()\r\n }\r\n case 'MultiPoint': {\r\n return getCenter(geometry.getExtent())\r\n }\r\n default: return geometry\r\n }\r\n }\r\n }),\r\n style: this.clusterStyle\r\n })\r\n\r\n if (this.layerId) {\r\n this.clusterLayer.set('id', `${this.layerId}-cluster`)\r\n }\r\n\r\n this.map.getLayers().push(this.clusterLayer)\r\n }\r\n\r\n if (this.autoFocus) {\r\n this.focus()\r\n }\r\n },\r\n focus () {\r\n if (!this.olFeatures || (Array.isArray(this.olFeatures) && !this.olFeatures.length)) return\r\n\r\n const extent = this.layer.getSource().getExtent()\r\n const size = this.map.getSize()\r\n this.map.getView().fit(extent, {size, duration: 500})\r\n }\r\n },\r\n watch: {\r\n zoom (zoom) {\r\n if ((this.layer && zoom > this.maxZoom) || (!this.layer && zoom <= this.maxZoom)) {\r\n this.recreate()\r\n }\r\n\r\n this.$emit('zoom', this.zoom)\r\n },\r\n olFeatures (features) {\r\n if (!this.layer) return\r\n\r\n const source = this.layer.getSource()\r\n source.clear()\r\n source.addFeatures(features)\r\n\r\n if (this.autoFocus) {\r\n this.focus()\r\n }\r\n },\r\n zIndex (zIndex) {\r\n if (this.layer) {\r\n this.layer.setZIndex(zIndex)\r\n }\r\n },\r\n vectorStyle () {\r\n if (this.map) {\r\n this.recreate()\r\n }\r\n }\r\n },\r\n updated () {\r\n if (this.map) {\r\n this.recreate()\r\n }\r\n },\r\n mounted () {\r\n this.getMap().then(map => {\r\n this.map = map\r\n\r\n this.zoom = this.map.getView().getZoom()\r\n this.zoomListenerKey = this.map.getView().on('change:resolution', () => {\r\n this.zoom = this.map.getView().getZoom()\r\n })\r\n\r\n this.recreate()\r\n })\r\n },\r\n beforeDestroy () {\r\n if (this.layer) {\r\n this.map.getLayers().remove(this.layer)\r\n }\r\n if (this.clusterLayer) {\r\n this.map.getLayers().remove(this.clusterLayer)\r\n }\r\n unByKey(this.zoomListenerKey)\r\n },\r\n render () {\r\n return null\r\n }\r\n}\r\n","\"use strict\"\n\nmodule.exports = twoProduct\n\nvar SPLITTER = +(Math.pow(2, 27) + 1.0)\n\nfunction twoProduct(a, b, result) {\n var x = a * b\n\n var c = SPLITTER * a\n var abig = c - a\n var ahi = c - abig\n var alo = a - ahi\n\n var d = SPLITTER * b\n var bbig = d - b\n var bhi = d - bbig\n var blo = b - bhi\n\n var err1 = x - (ahi * bhi)\n var err2 = err1 - (alo * bhi)\n var err3 = err2 - (ahi * blo)\n\n var y = alo * blo - err3\n\n if(result) {\n result[0] = y\n result[1] = x\n return result\n }\n\n return [ y, x ]\n}","'use strict'\n\nmodule.exports = monotoneConvexHull2D\n\nvar orient = require('robust-orientation')[3]\n\nfunction monotoneConvexHull2D(points) {\n var n = points.length\n\n if(n < 3) {\n var result = new Array(n)\n for(var i=0; i 1 && orient(\n points[lower[m-2]], \n points[lower[m-1]], \n p) <= 0) {\n m -= 1\n lower.pop()\n }\n lower.push(idx)\n\n //Insert into upper list\n m = upper.length\n while(m > 1 && orient(\n points[upper[m-2]], \n points[upper[m-1]], \n p) >= 0) {\n m -= 1\n upper.pop()\n }\n upper.push(idx)\n }\n\n //Merge lists together\n var result = new Array(upper.length + lower.length - 2)\n var ptr = 0\n for(var i=0, nl=lower.length; i0; --j) {\n result[ptr++] = upper[j]\n }\n\n //Return result\n return result\n}","'use strict'\n\nmodule.exports = convexHullnD\n\nvar ich = require('incremental-convex-hull')\nvar aff = require('affine-hull')\n\nfunction permute(points, front) {\n var n = points.length\n var npoints = new Array(n)\n for(var i=0; i= front[k]) {\n x += 1\n }\n }\n c[j] = x\n }\n }\n }\n return cells\n}\n\nfunction convexHullnD(points, d) {\n try {\n return ich(points, true)\n } catch(e) {\n //If point set is degenerate, try to find a basis and rerun it\n var ah = aff(points)\n if(ah.length <= d) {\n //No basis, no try\n return []\n }\n var npoints = permute(points, ah)\n var nhull = ich(npoints, true)\n return invPermute(nhull, ah)\n }\n}","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('LabelAndMessage',{attrs:{\"id\":_vm.id,\"label\":_vm.label,\"required\":_vm.required,\"feedback-classes\":_vm.feedbackClasses,\"description\":_vm.combinedDescription,\"message\":_vm.message},scopedSlots:_vm._u([(_vm.$slots.label)?{key:\"label\",fn:function(){return [_vm._t(\"label\")]},proxy:true}:null,(_vm.$slots.description)?{key:\"description\",fn:function(){return [_vm._t(\"description\")]},proxy:true}:null],null,true)},[_c('div',{ref:\"picker\",staticClass:\"input-group date\"},[_c('input',{staticClass:\"form-control\",attrs:{\"type\":\"text\",\"name\":_vm.name,\"placeholder\":_vm.placeholder,\"readonly\":_vm.readonly,\"tabindex\":_vm.tabindex}}),_c('span',{staticClass:\"input-group-addon\"},[_c('span',{staticClass:\"glyphicon glyphicon-calendar\"})]),_c('InputClearButton',{attrs:{\"show\":_vm.value && !_vm.readonly,\"right\":\"46px\"},on:{\"click\":_vm.clear}})],1)])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./VueDateTimePicker.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./VueDateTimePicker.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./VueDateTimePicker.vue?vue&type=template&id=2ad88520&scoped=true&lang=html&\"\nimport script from \"./VueDateTimePicker.vue?vue&type=script&lang=js&\"\nexport * from \"./VueDateTimePicker.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"2ad88520\",\n null\n \n)\n\nexport default component.exports","\"use strict\"\n\nmodule.exports = fastTwoSum\n\nfunction fastTwoSum(a, b, result) {\n\tvar x = a + b\n\tvar bv = x - a\n\tvar av = x - bv\n\tvar br = b - bv\n\tvar ar = a - av\n\tif(result) {\n\t\tresult[0] = ar + br\n\t\tresult[1] = x\n\t\treturn result\n\t}\n\treturn [ar+br, x]\n}","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('LabelAndMessage',{attrs:{\"id\":_vm.id,\"label\":_vm.label,\"required\":_vm.required,\"placement\":_vm.placement,\"feedback-classes\":_vm.feedbackClasses,\"description\":_vm.combinedDescription,\"message\":_vm.message}},[_c('div',{staticClass:\"input-field\",class:{'input-group': _vm.addon || _vm.unit || _vm.usePercent || _vm.$slots.inputGroup}},[_c('div',{staticClass:\"input-wrapper\",attrs:{\"title\":_vm.title}},[_c('input',{ref:\"input\",staticClass:\"form-control\",class:{faded: _vm.faded, 'has-input': _vm.inputText, centered: _vm.centered},attrs:{\"id\":_vm.id,\"name\":_vm.name,\"readonly\":_vm.readonly || _vm.disabled,\"disabled\":_vm.readonly || _vm.disabled,\"type\":\"text\",\"aria-describedby\":(_vm.id + \"-sr-status\"),\"placeholder\":_vm.placeholder},domProps:{\"value\":_vm.displayValue},on:{\"input\":function($event){return _vm.onInput($event.target.value)},\"blur\":_vm.updateText}}),(_vm.clearButton)?_c('InputClearButton',{attrs:{\"show\":!!_vm.value,\"right\":\"6px\"},on:{\"click\":_vm.clear}}):_c('div',{staticClass:\"icon\"},[_vm._t(\"icon\")],2)],1),(_vm.state)?_c('span',{staticClass:\"sr-only\",attrs:{\"id\":(_vm.id + \"-status-sr\")}},[_vm._v(_vm._s(_vm.srState))]):_vm._e(),(_vm.addon || _vm.unit || _vm.usePercent)?_c('span',{staticClass:\"input-group-addon\"},[(_vm.usePercent)?_c('span',[_vm._v(_vm._s(_vm.$i18n.translateUnit('%')))]):_vm._e(),(_vm.unit && _vm.unit !== '%')?_c('span',[_vm._v(_vm._s(_vm.$i18n.translateUnit(_vm.unit)))]):_vm._e(),_vm._v(\" \"+_vm._s(_vm.addon)+\"\\n \")]):_vm._e(),_vm._t(\"inputGroup\")],2),_vm._t(\"label\",null,{\"slot\":\"label\"}),(_vm.$slots.description)?_vm._t(\"description\",null,{\"slot\":\"description\"}):_vm._e()],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./NumericInput.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./NumericInput.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./NumericInput.vue?vue&type=template&id=505bcb48&scoped=true&lang=html&\"\nimport script from \"./NumericInput.vue?vue&type=script&lang=js&\"\nexport * from \"./NumericInput.vue?vue&type=script&lang=js&\"\nimport style0 from \"./NumericInput.vue?vue&type=style&index=0&id=505bcb48&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"505bcb48\",\n null\n \n)\n\nexport default component.exports","\"use strict\"; \"use restrict\";\n\nmodule.exports = UnionFind;\n\nfunction UnionFind(count) {\n this.roots = new Array(count);\n this.ranks = new Array(count);\n \n for(var i=0; i= nf)) {\n a = ei\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n ea = abs(ei)\n }\n } else {\n a = fi\n fptr += 1\n if(fptr < nf) {\n fi = -f[fptr]\n fa = abs(fi)\n }\n }\n var x = a + b\n var bv = x - a\n var y = b - bv\n var q0 = y\n var q1 = x\n var _x, _bv, _av, _br, _ar\n while(eptr < ne && fptr < nf) {\n if(ea < fa) {\n a = ei\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n ea = abs(ei)\n }\n } else {\n a = fi\n fptr += 1\n if(fptr < nf) {\n fi = -f[fptr]\n fa = abs(fi)\n }\n }\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n }\n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n }\n while(eptr < ne) {\n a = ei\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n }\n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n eptr += 1\n if(eptr < ne) {\n ei = e[eptr]\n }\n }\n while(fptr < nf) {\n a = fi\n b = q0\n x = a + b\n bv = x - a\n y = b - bv\n if(y) {\n g[count++] = y\n } \n _x = q1 + x\n _bv = _x - q1\n _av = _x - _bv\n _br = x - _bv\n _ar = q1 - _av\n q0 = _ar + _br\n q1 = _x\n fptr += 1\n if(fptr < nf) {\n fi = -f[fptr]\n }\n }\n if(q0) {\n g[count++] = q0\n }\n if(q1) {\n g[count++] = q1\n }\n if(!count) {\n g[count++] = 0.0 \n }\n g.length = count\n return g\n}","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('LabelAndMessage',{attrs:{\"id\":_vm.id,\"label\":_vm.label}},[_c('div',{class:{horizontal: _vm.horizontal}},[(_vm.showToggleAll && Array.isArray(_vm.value))?[_c('ToggleAllBsCheckbox',{attrs:{\"options\":_vm.rawOptions,\"compact\":_vm.compact},model:{value:(_vm.modelProxy),callback:function ($$v) {_vm.modelProxy=$$v},expression:\"modelProxy\"}}),_c('hr')]:_vm._e(),_vm._l((_vm.options),function(option,index){return _c(_vm.component,{key:_vm.rawOptions[index],tag:\"component\",attrs:{\"value\":_vm.rawOptions[index],\"disabled\":option.disabled,\"compact\":_vm.compact},model:{value:(_vm.modelProxy),callback:function ($$v) {_vm.modelProxy=$$v},expression:\"modelProxy\"}},[(_vm.isOptionSelected(option))?_c('strong',[_vm._t(\"default\",[_c('IxRes',[_vm._v(_vm._s(option.label || option))])],{\"option\":option})],2):_c('span',[_vm._t(\"default\",[_c('IxRes',[_vm._v(_vm._s(option.label || option))])],{\"option\":option})],2)])})],2),_vm._t(\"label\",null,{\"slot\":\"label\"})],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('BsCheckbox',_vm._g(_vm._b({model:{value:(_vm.allSelected),callback:function ($$v) {_vm.allSelected=$$v},expression:\"allSelected\"}},'BsCheckbox',_vm.remainingProps,false),_vm.remainingListeners),[_vm._t(\"default\",[(_vm.allSelected === false)?_c('IxRes',[_vm._v(\"\\n Common.SR_Common.selectAll\\n \")]):_c('IxRes',[_vm._v(\"\\n Common.SR_Common.deselectAll\\n \")])])],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ToggleAllBsCheckbox.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./ToggleAllBsCheckbox.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./ToggleAllBsCheckbox.vue?vue&type=template&id=01ce627a&scoped=true&lang=html&\"\nimport script from \"./ToggleAllBsCheckbox.vue?vue&type=script&lang=js&\"\nexport * from \"./ToggleAllBsCheckbox.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"01ce627a\",\n null\n \n)\n\nexport default component.exports","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./AbstractOptionList.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./AbstractOptionList.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./AbstractOptionList.vue?vue&type=template&id=db7985f0&scoped=true&lang=html&\"\nimport script from \"./AbstractOptionList.vue?vue&type=script&lang=js&\"\nexport * from \"./AbstractOptionList.vue?vue&type=script&lang=js&\"\nimport style0 from \"./AbstractOptionList.vue?vue&type=style&index=0&id=db7985f0&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"db7985f0\",\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('span',[(!_vm.inline)?_c('div',{staticClass:\"radio bs-radio radio-button\"},[_c('label',[_c('input',{directives:[{name:\"model\",rawName:\"v-model\",value:(_vm.modelProxy),expression:\"modelProxy\"}],attrs:{\"type\":\"radio\",\"disabled\":_vm.disabled},domProps:{\"value\":_vm.value,\"checked\":_vm._q(_vm.modelProxy,_vm.value)},on:{\"change\":function($event){_vm.modelProxy=_vm.value}}}),_vm._t(\"default\")],2)]):_c('label',{staticClass:\"bs-radio inline radio-inline\"},[_c('input',{directives:[{name:\"model\",rawName:\"v-model\",value:(_vm.modelProxy),expression:\"modelProxy\"}],attrs:{\"type\":\"radio\",\"disabled\":_vm.disabled},domProps:{\"value\":_vm.value,\"checked\":_vm._q(_vm.modelProxy,_vm.value)},on:{\"change\":function($event){_vm.modelProxy=_vm.value}}}),_vm._t(\"default\")],2)])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n\r\n\r\n\r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./BsRadio.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./BsRadio.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./BsRadio.vue?vue&type=template&id=4d68e839&scoped=true&lang=html&\"\nimport script from \"./BsRadio.vue?vue&type=script&lang=js&\"\nexport * from \"./BsRadio.vue?vue&type=script&lang=js&\"\nimport style0 from \"./BsRadio.vue?vue&type=style&index=0&id=4d68e839&lang=scss&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"4d68e839\",\n null\n \n)\n\nexport default component.exports","/**\n * Wraps a GeoJSON {@link Geometry} in a GeoJSON {@link Feature}.\n *\n * @name feature\n * @param {Geometry} geometry input geometry\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a GeoJSON Feature\n * @example\n * var geometry = {\n * \"type\": \"Point\",\n * \"coordinates\": [110, 50]\n * };\n *\n * var feature = turf.feature(geometry);\n *\n * //=feature\n */\nfunction feature(geometry, properties, bbox, id) {\n if (geometry === undefined) throw new Error('geometry is required');\n if (properties && properties.constructor !== Object) throw new Error('properties must be an Object');\n if (bbox && bbox.length !== 4) throw new Error('bbox must be an Array of 4 numbers');\n if (id && ['string', 'number'].indexOf(typeof id) === -1) throw new Error('id must be a number or a string');\n\n var feat = {type: 'Feature'};\n if (id) feat.id = id;\n if (bbox) feat.bbox = bbox;\n feat.properties = properties || {};\n feat.geometry = geometry;\n return feat;\n}\n\n/**\n * Creates a GeoJSON {@link Geometry} from a Geometry string type & coordinates.\n * For GeometryCollection type use `helpers.geometryCollection`\n *\n * @name geometry\n * @param {string} type Geometry Type\n * @param {Array} coordinates Coordinates\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @returns {Geometry} a GeoJSON Geometry\n * @example\n * var type = 'Point';\n * var coordinates = [110, 50];\n *\n * var geometry = turf.geometry(type, coordinates);\n *\n * //=geometry\n */\nfunction geometry(type, coordinates, bbox) {\n // Validation\n if (!type) throw new Error('type is required');\n if (!coordinates) throw new Error('coordinates is required');\n if (!Array.isArray(coordinates)) throw new Error('coordinates must be an Array');\n if (bbox && bbox.length !== 4) throw new Error('bbox must be an Array of 4 numbers');\n\n var geom;\n switch (type) {\n case 'Point': geom = point(coordinates).geometry; break;\n case 'LineString': geom = lineString(coordinates).geometry; break;\n case 'Polygon': geom = polygon(coordinates).geometry; break;\n case 'MultiPoint': geom = multiPoint(coordinates).geometry; break;\n case 'MultiLineString': geom = multiLineString(coordinates).geometry; break;\n case 'MultiPolygon': geom = multiPolygon(coordinates).geometry; break;\n default: throw new Error(type + ' is invalid');\n }\n if (bbox) geom.bbox = bbox;\n return geom;\n}\n\n/**\n * Takes coordinates and properties (optional) and returns a new {@link Point} feature.\n *\n * @name point\n * @param {Array} coordinates longitude, latitude position (each in decimal degrees)\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a Point feature\n * @example\n * var point = turf.point([-75.343, 39.984]);\n *\n * //=point\n */\nfunction point(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n if (coordinates.length === undefined) throw new Error('Coordinates must be an array');\n if (coordinates.length < 2) throw new Error('Coordinates must be at least 2 numbers long');\n if (!isNumber(coordinates[0]) || !isNumber(coordinates[1])) throw new Error('Coordinates must contain numbers');\n\n return feature({\n type: 'Point',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Takes an array of LinearRings and optionally an {@link Object} with properties and returns a {@link Polygon} feature.\n *\n * @name polygon\n * @param {Array>>} coordinates an array of LinearRings\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a Polygon feature\n * @throws {Error} throw an error if a LinearRing of the polygon has too few positions\n * or if a LinearRing of the Polygon does not have matching Positions at the beginning & end.\n * @example\n * var polygon = turf.polygon([[\n * [-2.275543, 53.464547],\n * [-2.275543, 53.489271],\n * [-2.215118, 53.489271],\n * [-2.215118, 53.464547],\n * [-2.275543, 53.464547]\n * ]], { name: 'poly1', population: 400});\n *\n * //=polygon\n */\nfunction polygon(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n\n for (var i = 0; i < coordinates.length; i++) {\n var ring = coordinates[i];\n if (ring.length < 4) {\n throw new Error('Each LinearRing of a Polygon must have 4 or more Positions.');\n }\n for (var j = 0; j < ring[ring.length - 1].length; j++) {\n // Check if first point of Polygon contains two numbers\n if (i === 0 && j === 0 && !isNumber(ring[0][0]) || !isNumber(ring[0][1])) throw new Error('Coordinates must contain numbers');\n if (ring[ring.length - 1][j] !== ring[0][j]) {\n throw new Error('First and last Position are not equivalent.');\n }\n }\n }\n\n return feature({\n type: 'Polygon',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Creates a {@link LineString} based on a\n * coordinate array. Properties can be added optionally.\n *\n * @name lineString\n * @param {Array>} coordinates an array of Positions\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a LineString feature\n * @throws {Error} if no coordinates are passed\n * @example\n * var linestring1 = turf.lineString([\n * [-21.964416, 64.148203],\n * [-21.956176, 64.141316],\n * [-21.93901, 64.135924],\n * [-21.927337, 64.136673]\n * ]);\n * var linestring2 = turf.lineString([\n * [-21.929054, 64.127985],\n * [-21.912918, 64.134726],\n * [-21.916007, 64.141016],\n * [-21.930084, 64.14446]\n * ], {name: 'line 1', distance: 145});\n *\n * //=linestring1\n *\n * //=linestring2\n */\nfunction lineString(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n if (coordinates.length < 2) throw new Error('Coordinates must be an array of two or more positions');\n // Check if first point of LineString contains two numbers\n if (!isNumber(coordinates[0][1]) || !isNumber(coordinates[0][1])) throw new Error('Coordinates must contain numbers');\n\n return feature({\n type: 'LineString',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Takes one or more {@link Feature|Features} and creates a {@link FeatureCollection}.\n *\n * @name featureCollection\n * @param {Feature[]} features input features\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {FeatureCollection} a FeatureCollection of input features\n * @example\n * var features = [\n * turf.point([-75.343, 39.984], {name: 'Location A'}),\n * turf.point([-75.833, 39.284], {name: 'Location B'}),\n * turf.point([-75.534, 39.123], {name: 'Location C'})\n * ];\n *\n * var collection = turf.featureCollection(features);\n *\n * //=collection\n */\nfunction featureCollection(features, bbox, id) {\n if (!features) throw new Error('No features passed');\n if (!Array.isArray(features)) throw new Error('features must be an Array');\n if (bbox && bbox.length !== 4) throw new Error('bbox must be an Array of 4 numbers');\n if (id && ['string', 'number'].indexOf(typeof id) === -1) throw new Error('id must be a number or a string');\n\n var fc = {type: 'FeatureCollection'};\n if (id) fc.id = id;\n if (bbox) fc.bbox = bbox;\n fc.features = features;\n return fc;\n}\n\n/**\n * Creates a {@link Feature} based on a\n * coordinate array. Properties can be added optionally.\n *\n * @name multiLineString\n * @param {Array>>} coordinates an array of LineStrings\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a MultiLineString feature\n * @throws {Error} if no coordinates are passed\n * @example\n * var multiLine = turf.multiLineString([[[0,0],[10,10]]]);\n *\n * //=multiLine\n */\nfunction multiLineString(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n\n return feature({\n type: 'MultiLineString',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Creates a {@link Feature} based on a\n * coordinate array. Properties can be added optionally.\n *\n * @name multiPoint\n * @param {Array>} coordinates an array of Positions\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a MultiPoint feature\n * @throws {Error} if no coordinates are passed\n * @example\n * var multiPt = turf.multiPoint([[0,0],[10,10]]);\n *\n * //=multiPt\n */\nfunction multiPoint(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n\n return feature({\n type: 'MultiPoint',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Creates a {@link Feature} based on a\n * coordinate array. Properties can be added optionally.\n *\n * @name multiPolygon\n * @param {Array>>>} coordinates an array of Polygons\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a multipolygon feature\n * @throws {Error} if no coordinates are passed\n * @example\n * var multiPoly = turf.multiPolygon([[[[0,0],[0,10],[10,10],[10,0],[0,0]]]]);\n *\n * //=multiPoly\n *\n */\nfunction multiPolygon(coordinates, properties, bbox, id) {\n if (!coordinates) throw new Error('No coordinates passed');\n\n return feature({\n type: 'MultiPolygon',\n coordinates: coordinates\n }, properties, bbox, id);\n}\n\n/**\n * Creates a {@link Feature} based on a\n * coordinate array. Properties can be added optionally.\n *\n * @name geometryCollection\n * @param {Array} geometries an array of GeoJSON Geometries\n * @param {Object} [properties={}] an Object of key-value pairs to add as properties\n * @param {Array} [bbox] BBox [west, south, east, north]\n * @param {string|number} [id] Identifier\n * @returns {Feature} a GeoJSON GeometryCollection Feature\n * @example\n * var pt = {\n * \"type\": \"Point\",\n * \"coordinates\": [100, 0]\n * };\n * var line = {\n * \"type\": \"LineString\",\n * \"coordinates\": [ [101, 0], [102, 1] ]\n * };\n * var collection = turf.geometryCollection([pt, line]);\n *\n * //=collection\n */\nfunction geometryCollection(geometries, properties, bbox, id) {\n if (!geometries) throw new Error('geometries is required');\n if (!Array.isArray(geometries)) throw new Error('geometries must be an Array');\n\n return feature({\n type: 'GeometryCollection',\n geometries: geometries\n }, properties, bbox, id);\n}\n\n// https://en.wikipedia.org/wiki/Great-circle_distance#Radius_for_spherical_Earth\nvar factors = {\n miles: 3960,\n nauticalmiles: 3441.145,\n degrees: 57.2957795,\n radians: 1,\n inches: 250905600,\n yards: 6969600,\n meters: 6373000,\n metres: 6373000,\n centimeters: 6.373e+8,\n centimetres: 6.373e+8,\n kilometers: 6373,\n kilometres: 6373,\n feet: 20908792.65\n};\n\nvar areaFactors = {\n kilometers: 0.000001,\n kilometres: 0.000001,\n meters: 1,\n metres: 1,\n centimetres: 10000,\n millimeter: 1000000,\n acres: 0.000247105,\n miles: 3.86e-7,\n yards: 1.195990046,\n feet: 10.763910417,\n inches: 1550.003100006\n};\n/**\n * Round number to precision\n *\n * @param {number} num Number\n * @param {number} [precision=0] Precision\n * @returns {number} rounded number\n * @example\n * turf.round(120.4321)\n * //=120\n *\n * turf.round(120.4321, 2)\n * //=120.43\n */\nfunction round(num, precision) {\n if (num === undefined || num === null || isNaN(num)) throw new Error('num is required');\n if (precision && !(precision >= 0)) throw new Error('precision must be a positive number');\n var multiplier = Math.pow(10, precision || 0);\n return Math.round(num * multiplier) / multiplier;\n}\n\n/**\n * Convert a distance measurement (assuming a spherical Earth) from radians to a more friendly unit.\n * Valid units: miles, nauticalmiles, inches, yards, meters, metres, kilometers, centimeters, feet\n *\n * @name radiansToDistance\n * @param {number} radians in radians across the sphere\n * @param {string} [units=kilometers] can be degrees, radians, miles, or kilometers inches, yards, metres, meters, kilometres, kilometers.\n * @returns {number} distance\n */\nfunction radiansToDistance(radians, units) {\n if (radians === undefined || radians === null) throw new Error('radians is required');\n\n var factor = factors[units || 'kilometers'];\n if (!factor) throw new Error('units is invalid');\n return radians * factor;\n}\n\n/**\n * Convert a distance measurement (assuming a spherical Earth) from a real-world unit into radians\n * Valid units: miles, nauticalmiles, inches, yards, meters, metres, kilometers, centimeters, feet\n *\n * @name distanceToRadians\n * @param {number} distance in real units\n * @param {string} [units=kilometers] can be degrees, radians, miles, or kilometers inches, yards, metres, meters, kilometres, kilometers.\n * @returns {number} radians\n */\nfunction distanceToRadians(distance, units) {\n if (distance === undefined || distance === null) throw new Error('distance is required');\n\n var factor = factors[units || 'kilometers'];\n if (!factor) throw new Error('units is invalid');\n return distance / factor;\n}\n\n/**\n * Convert a distance measurement (assuming a spherical Earth) from a real-world unit into degrees\n * Valid units: miles, nauticalmiles, inches, yards, meters, metres, centimeters, kilometres, feet\n *\n * @name distanceToDegrees\n * @param {number} distance in real units\n * @param {string} [units=kilometers] can be degrees, radians, miles, or kilometers inches, yards, metres, meters, kilometres, kilometers.\n * @returns {number} degrees\n */\nfunction distanceToDegrees(distance, units) {\n return radians2degrees(distanceToRadians(distance, units));\n}\n\n/**\n * Converts any bearing angle from the north line direction (positive clockwise)\n * and returns an angle between 0-360 degrees (positive clockwise), 0 being the north line\n *\n * @name bearingToAngle\n * @param {number} bearing angle, between -180 and +180 degrees\n * @returns {number} angle between 0 and 360 degrees\n */\nfunction bearingToAngle(bearing) {\n if (bearing === null || bearing === undefined) throw new Error('bearing is required');\n\n var angle = bearing % 360;\n if (angle < 0) angle += 360;\n return angle;\n}\n\n/**\n * Converts an angle in radians to degrees\n *\n * @name radians2degrees\n * @param {number} radians angle in radians\n * @returns {number} degrees between 0 and 360 degrees\n */\nfunction radians2degrees(radians) {\n if (radians === null || radians === undefined) throw new Error('radians is required');\n\n var degrees = radians % (2 * Math.PI);\n return degrees * 180 / Math.PI;\n}\n\n/**\n * Converts an angle in degrees to radians\n *\n * @name degrees2radians\n * @param {number} degrees angle between 0 and 360 degrees\n * @returns {number} angle in radians\n */\nfunction degrees2radians(degrees) {\n if (degrees === null || degrees === undefined) throw new Error('degrees is required');\n\n var radians = degrees % 360;\n return radians * Math.PI / 180;\n}\n\n\n/**\n * Converts a distance to the requested unit.\n * Valid units: miles, nauticalmiles, inches, yards, meters, metres, kilometers, centimeters, feet\n *\n * @param {number} distance to be converted\n * @param {string} originalUnit of the distance\n * @param {string} [finalUnit=kilometers] returned unit\n * @returns {number} the converted distance\n */\nfunction convertDistance(distance, originalUnit, finalUnit) {\n if (distance === null || distance === undefined) throw new Error('distance is required');\n if (!(distance >= 0)) throw new Error('distance must be a positive number');\n\n var convertedDistance = radiansToDistance(distanceToRadians(distance, originalUnit), finalUnit || 'kilometers');\n return convertedDistance;\n}\n\n/**\n * Converts a area to the requested unit.\n * Valid units: kilometers, kilometres, meters, metres, centimetres, millimeter, acre, mile, yard, foot, inch\n * @param {number} area to be converted\n * @param {string} [originalUnit=meters] of the distance\n * @param {string} [finalUnit=kilometers] returned unit\n * @returns {number} the converted distance\n */\nfunction convertArea(area, originalUnit, finalUnit) {\n if (area === null || area === undefined) throw new Error('area is required');\n if (!(area >= 0)) throw new Error('area must be a positive number');\n\n var startFactor = areaFactors[originalUnit || 'meters'];\n if (!startFactor) throw new Error('invalid original units');\n\n var finalFactor = areaFactors[finalUnit || 'kilometers'];\n if (!finalFactor) throw new Error('invalid final units');\n\n return (area / startFactor) * finalFactor;\n}\n\n/**\n * isNumber\n *\n * @param {*} num Number to validate\n * @returns {boolean} true/false\n * @example\n * turf.isNumber(123)\n * //=true\n * turf.isNumber('foo')\n * //=false\n */\nfunction isNumber(num) {\n return !isNaN(num) && num !== null && !Array.isArray(num);\n}\n\nmodule.exports = {\n feature: feature,\n geometry: geometry,\n featureCollection: featureCollection,\n geometryCollection: geometryCollection,\n point: point,\n multiPoint: multiPoint,\n lineString: lineString,\n multiLineString: multiLineString,\n polygon: polygon,\n multiPolygon: multiPolygon,\n radiansToDistance: radiansToDistance,\n distanceToRadians: distanceToRadians,\n distanceToDegrees: distanceToDegrees,\n radians2degrees: radians2degrees,\n degrees2radians: degrees2radians,\n bearingToAngle: bearingToAngle,\n convertDistance: convertDistance,\n convertArea: convertArea,\n round: round,\n isNumber: isNumber\n};\n"],"sourceRoot":""}